vehicle_disable_weapon_physics(vehicle_name, disable) |
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Parameters: |
vehicle_name | | (string) name of the vehicle |
disable | | (boolean) set to true to disable physics based weapons, or false to enable |
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Returns: |
none |
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Description: |
Enable/disable whether a vehicle should use physics based weapons (This was added for the skydiving tanks in SR3:M18 and should only be disabled in very specific circumstances) |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |