vehicle_exit(name[, not_enterable[, override_action]])

Parameters:
name (string) name of the character
not_enterable (boolean, optional) set to true to make the vehicle unenterable (defaults to false)
override_action (string, optional) action to play instead of standard vehicle entry actions
 
Returns:
none

Description:
Make a character exit a vehicle.

This function blocks until the character has exited the vehicle.

 

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Last updated: Tue, 09 Aug 2011 11:32:15