vehicle_navmesh_pathfind_to_starting_from(name, start_index, path[, stop_at_goal[, force_path[, suppress_errors]]]) |
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Parameters: |
name | | (string) name of the vehicle |
start_index | | (integer) index into the path to start from |
path | | (string) name of scripted path or navpoint to pathfind through |
stop_at_goal | | (boolean, optional) set to true if the vehicle should stop upon reaching the final destination (defaults to true) |
force_path | | (boolean, optional) set to true to ignore the current position to support looping (defaults to false) |
suppress_errors | | (boolean, optional) set to true to suppress errors (defaults to false) |
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Returns: |
none |
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Description: |
Make a vehicle pathfind through a series of navpoints (using the navmesh), starting from a specific point along the path. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |