vehicle_pathfind_to(name, path[, use_navmesh[, stop_at_goal[, force_path[, suppress_errors]]]]) | ||
Parameters: | ||
name | (string) name of the vehicle | |
path | (string) name of scripted path or navpoint to pathfind through | |
use_navmesh | (boolean, optional) set to true if the car should pathfind using the navmesh, or false if it should pathfind using traffic splines (defaults to false) | |
stop_at_goal | (boolean, optional) set to true if the vehicle should stop upon reaching the final destination (defaults to true) | |
force_path | (boolean, optional) set to true to ignore the current position to support looping (defaults to false) | |
suppress_errors | (boolean, optional) set to true to suppress errors (defaults to false) | |
Returns: | ||
none | ||
Description: | ||
Make a vehicle pathfind through a series of navpoints. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |