vehicle_repair(vehicle_name[, repair_level[, new_max_hp]]) |
|
Parameters: |
vehicle_name | | (string) name of the vehicle |
repair_level | | (float, optional) amount of hit points to restore to, as a percentage of max hit points (defaults to 1.0) |
new_max_hp | | (integer, optional) new maximum number of hit points, or -1 to use the old maximum (defaults to -1) |
|
Returns: |
none |
|
Description: |
Repair a vehicle. |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |