vehicle_set_explosion_damage_multiplier(vehicle_name, multiplier) |
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Parameters: |
vehicle_name | | (string) name of the vehicle |
multiplier | | (float) damage multiplier |
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Returns: |
none |
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Description: |
Set the explosion damage multiplier for a vehicle. This affects the amount of damage the vehicle receives from explosion sources. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |