vehicle_set_keyframed_physics(vehicle_name, keyframed) |
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Parameters: |
vehicle_name | | (string) Name of the vehicle. |
keyframed | | (boolean) Whether to use keyframed or dynamic. |
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Returns: |
none |
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Description: |
Switches a vehicle to keyframed or dynamic physics. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |