| vehicle_set_script_hard_goto(vehicle_name, hard_goto) |
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| Parameters: |
| vehicle_name | | (string) name of the vehicle |
| hard_goto | | (boolean) set to true to force the vehicle to stay pathfinding, or false to allow AI mode changes |
| |
| Returns: |
| none |
|
| Description: |
| Force a vehicle to stay pathfinding to its current destination and not switch AI modes. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |