vehicle_set_script_hard_goto(vehicle_name, hard_goto) | ||
Parameters: | ||
vehicle_name | (string) name of the vehicle | |
hard_goto | (boolean) set to true to force the vehicle to stay pathfinding, or false to allow AI mode changes | |
Returns: | ||
none | ||
Description: | ||
Force a vehicle to stay pathfinding to its current destination and not switch AI modes. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |