wander_start(ncp_name[, nav_name[, radius]])

Parameters:
ncp_name (string) name of the NPC
nav_name (string, optional) name of the navpoint to stay near; or nil to stay the NPC's leash navpoint (defaults to nil)
radius (float, optional) radius to stay within, in meters; or -1 to use the NPC's leash distance (defaults to -1)
 
Returns:
none

Description:
Make an NPC wander around randomly when idle.
 

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Last updated: Tue, 09 Aug 2011 11:32:15