waypoint_add(obj_name[, sync_type])

Parameters:
obj_name (string) name of the object (can be a navpoint, NPC, vehicle, or trigger)
sync_type (enumeration, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL)
 
Returns:
none

Description:
Add a GPS waypoint at an object.
 

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Last updated: Tue, 09 Aug 2011 11:32:15