Female Player Animations+ (FPA+)

Mad respect for having installation instructions for Juiced Patch. I stopped playing SR2 a while back, but it's still crazy to think that people no longer have to meticulously keep track of which .xtbls belong to which mod by themselves (referring to future games where you can just slap the .xtbls into folder with .exe), much less compiling the Voliton archive files! I cannot thank the developers who pour their free time enough, and meticulous people like you add the icing on the cake to ensure it's going to be what's used for the game for now on - I'm sure the kinks will be ironed out over time.
 
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ive been playing around with this more and my oh my youve found some things that i neglected. never knew sr2 was supposed to have a racegirl. for the sr1 anims, ive found a lot that ive put into my personal mod reloaded and i think we mightve both found some at the same time, the musician celebrity stand for example. try the B anims, unused in sr1 but somehow left inside sr2, "gml1_ps_rd_walk_rtb" is one, theyre all basically like, rgt but rtb instead. also for the samedi, you need to try "crib_sd_dance_fire"... its really crazy looking lmao
 
also for the samedi, you need to try "crib_sd_dance_fire"... its really crazy looking lmao
crib_sd_dance_fire.anim was one of the first animations I tried when I started building FPA+! It is a crazy one!
never knew sr2 was supposed to have a racegirl
I'd imagine the racegirls could be restored to the races via the racing .cts files. I'll have to look into that.
ive found a lot that ive put into my personal mod reloaded
Cool! There are only a few animations I intentionally left out from FPA+:
1. "pml1_dk_sd_pswl.anim". It even has it's own sound effects. It's always been my intention to include it in a "MPA+" conversion one day. That could be quite a while off though.
2. Leftover "sx" anims from SR1, from the mission where you raid the brothel (omitted for obvious reasons). They are just static two-person poses though, with "startle" exit animations.​
try the B anims, unused in sr1 but somehow left inside sr2, "gml1_ps_rd_walk_rtb" is one, theyre all basically like, rgt but rtb instead.
Thanks for this! Spadita's mentioned them to me before too. I've been looking into them today...
 
FPA+ UPDATED TO v1.0.4!

This update adds new content!

- A new Prop Crouch has been added: "RACE CARD".
This Animation and Prop would have been used by NPCs in the Racing Activity to tell you which direction to go in.
FPA+_RaceCard.png

- A new Special Set has been added: "ALT. WEAPON ANIMATIONS".
This restores unused movement Animations for Pistols, Assault Rifles, and RPGs.

Credit to @Janson and @Spadita for pointing out these animations!

Other Changes:
- Removed "preload.tbl.bak" files which were leftover by mistake in v1.0.2.
- GotR Master Uninstaller has been updated to delete files added in this update.

IMPORTANT!: Before downloading this update, delete your current FPA+ mod folder from your PC. This is to avoid the "Windows Search Indexing" issue mentioned in the original post.
 
can this mod be installed and uninstalled by putting in/out the files into the "loose" folder of Juiced Patch?

edit: nevermind I read the 1st post again. there are guides for everything there. my fault
 
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