Is that mean that you are working on decoding all model files to import models in 3d modelling programm and then save it like working model in fbx format for other people? Or you guys are trying to create some programm which will convert files with models to fbx and then people will be able to...
Man, this thread was started 12 Jul 2013. At this moment 26 June 2014 and there was not released even part "A". Do you really want to know if someone planning to do it in future?)))
Maybe I am blind, but month ago someone said that release A already completed and people can edit weapons, but I can't see where to download such tool...
I am sorry guys that I am asking something stupid again, but can you tell me if your import/export plug-in for Maya or 3ds max or blender which you created for weapons will be able to import and export character meshes?
Argh, weapons, weapons, more weapons... I really hope that there will be plug-in for maya, blender or 3ds max to import/export character models and that is all :(
Wait, what? Via kinect? All this sounds like you guys want to do SDK so simple that anyone can create everything what he want. I am sorry if someone already asked it (I am just bad in english and can't read all this messages correctly), but is there some page on the site which contains a notice...
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