Search results

  1. Henry08

    Shaders(Materials) Explained

    I guess this is impossible, every shader has its own channel binding, alpha channel in the color map will be used as blend map for two sphere maps.
  2. Henry08

    Saints Row vs GTA Revisited

    I have never understand people's love for gta series. I played 3-vs-sa-iv, finished only iv and every time I got boring game with very primitive mission design, stupid difficulty spikes and very low-tier story with lame references. Intro mission of SR3 gave me more emotions than full...
  3. Henry08

    SRIV SDK Release B: Adding New Customization Items

    Some problem with bone indexes(two or more have the same index) or bone names, or typo in the bone attributes.
  4. Henry08

    SRIV SDK Release B: Adding New Customization Items

    I guess you can't have more then three influenced joints per vertex, on some quantity it could work with so high density mesh it would fail.
  5. Henry08

    SRIV SDK Release B: Adding New Customization Items

    That last iteration that my pc can produce without very long waiting. Still all ok. Also 3ok vertices means ~ 60k polygons which is insane for tps.
  6. Henry08

    SRIV SDK Release B: Adding New Customization Items

    I had no problem with it except insane time to convert. What error converter show you after conversion?
  7. Henry08

    SRIV SDK Release B: Adding New Customization Items

    On practice, there are not severe restriction on polycount. Doomguy's costume has around 90k of polygons and some guy ported it without editing. But you should have good sense and understand that it could be too much for old PC. Also high polycount increase converting time, on my machine 35k...
  8. Henry08

    How can I create group and get NPC names from character.xtbl

    Nohow. Spawning group prescribed in the mission zone files. Names from character.xtbl added to zone file, for each of these names assigned variables names which will be used in mission script. Spawning on script level isn't possible.
  9. Henry08

    Lipstick disappearing fix

    This is a costume setting. In some costumes obscured mouth slot, you can edit customization_items.xtbl file and replace this <Multi_Slot> <First_Slot>mouth</First_Slot> <Last_Slot>facewear</Last_Slot> </Multi_Slot> to this <Multi_Slot> <First_Slot>eyewear</First_Slot>...
  10. Henry08

    How do you paste a textfile of a mod into another? (Murderbot homies mod help)

    https://www.saintsrowmods.com/forum/threads/merging-mods-many-images-within.4782/
  11. Henry08

    NPC Clothing for Player Character

    NPCs don't have any clothes, they have body mesh, sometimes with hairs. To convert body to cloth you should 1) Unpack some character file 2) Unpack some cloth file 3) Rename character files to cloth files 4) Pack cloth archive move it to game's root folder and update ASM
  12. Henry08

    How to replace npc character mesh

    Try simple as possible material, one texture 256*256 first maybe, I had more problem with this.
  13. Henry08

    How to replace npc character mesh

    Yep, it works at least with female skeleton template
  14. Henry08

    Floor doesn't appear in "When Good Heist's go Bad"

    It looks like some map data doesn't loading. This is kind of strange because these mods doesn't affect map archive.
  15. Henry08

    SRIV SDK Release B: Adding New Customization Items

    I guess you doesn't understand the concept. To make it works you need 1)Import original item mesh with 3d max plugin 2)Re-create addition bone chain with character template skeleton 3)Skin your mesh to this chain 4)Set right name and id to the bone chain 5)Convert mesh without rigx replacing...
  16. Henry08

    Repacking a str2_pc file

    Eh, I thought that well known trick
  17. Henry08

    RE5 pistol style pack

    MLVNRT ported some guns https://www.saintsrowmods.com/forum/threads/henry08s-sriv-weapon-mods-ported-for-srtt.16350/ Unfortunately, SR3 supports only replacing items.
  18. Henry08

    Repacking a str2_pc file

    I got this problem too, as I understand packing tool sometimes doesn't like folder name where unpacked files are laid.
  19. Henry08

    Epic Games vs Steam?

    Steam in the current state is decaying service. Only 200 games per year got some money and most of them are AAA\ multiplayer, 200th position gives you around 150k $. It's a joke if you make a game not by yourself. Few thousand games per year get less revenue than some students on a part-time...
  20. Henry08

    All SR3 and SR4 function? I have lua codes for 3 but not found for 4

    Saints Row IV\misc.vpp_pc\game_lib.lua has some. But if I remember correctly superpowers are some kind of weapon items.
Back
Top