Hmm, These loading image are stored R5G6B5 format. It means the color reproducibility becomes worse.
The reason why I created these images is that when using Reshade the color of the loading screen gets very bad.
Recent Progress
Replace all loading screen images.
Fix some transparent textures.
Updating sr2pegtool and sr2chunktool to v1.107, but it will take some time to release the new version.
sr2_cvtf_helper.exe works standalone.
However, sr2_vehicle_table_crunch.exe is likely to rely on some external run-time because the source code is not public.
The most likely thing would be the .Net Framework 4.x or Microsoft Visual C ++ runtime.
I want you to wait for a while for the video...
You can make a movie in your own.
Use the First Person View mod (maybe you should edit fov value) and search the good view point.
Capture the video that 1 minutes or more. Video must be captured in 1280x720 30fps avi file without sound.
Cut out 1800 frames from captured video using any software...
7-zip is open source project and it's free. I recommend 7-zip for common purpose.
I'm using the WinRAR. It's not free but I have to compress a lot of files as a modder.
Regardless of whether paid or free, in order to maintain the security You should use the latest version of the program.
This mod replaces mainmenu texture and five background movies.
You can choose either one of the GOTR style or vanilla style.
How to install this mod
1. Change mainmenu background movie.
Copy 'videos' folder to SR2 installed folder.
2. Change mainmenu texture.
If you use GOTR to build the...
Recently I noticed that the 7-zip can decompress RAR5 format file.
Whether the mod files may be compressed in RAR5 format?
I want to hear your opinion about RAR5.
New start menu backgroud movies. There are five movie files which are close to the original view.
Since this is not a texture, I'm considering whether or not to separate to another mod.
With Squarealex's 'Sinobu" Fix'.
Recent progress.
News Stand
I noticed that the boundary of the mipmap is emphasized when using ReShade post-processing.
For this reason I was changed the parameters of the mipmap generation in st2pegtool.ini and sr2chunktool.ini files.
resize_method = bicubic
bicubic_factor = -1...
Not impossible, but it may be necessary to edit texture with software such as Substance Painter. Please refer to the texture of this jacket. This is pretty hard to edit only in the paint software like GIMP.
You'll get the sr2_hq_texture_pack_v1.02 folder when you unpack sr2_hq_texture_pack_v1.02.rar file.
Copy all files in the sr2_hq_texture_pack_v1.02 folder to "1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE" folder.
Please copy these files.
Texture that is frequently used in the game is in the textures.vpp_pc, the small pack contains the files that have changed their texture. Big packs is a modification of the texture that is managed in units called chunks.
Changing tree distance causes drawing problems. It's a SR2 engine...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.