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  1. M

    Extended Taunts v1

    doesnt include that dance. I think it is preloaded into the mission type since i see a call for it but it doesnt seem to do anything. I will try to look into the crashes though since i havent experienced them yet but now that the patch hit i will see if it does for me. :P it's all still WIP...
  2. M

    Extended Taunts v1

    adds new ones and leaves the others alone. Extract to your main install folder and you are good to go :)
  3. M

    Extended Taunts v1

    Here is an early version of the extended taunts. In its current form it is just the animations that i found that worked added to both taunts and compliments. As I find more usable animations some will be added , others swapped out. I will also get around to adding player voice effects to them...
  4. M

    Extended Taunts

    After some toying around i seem to have found the calls for the genki finish but it doesnt do anything. The blazing one does but not genki. I might have to dig deaper.
  5. M

    Extended Taunts

    Funny thing about saints row. If an animation calls for it, it will spawn a prop. In tests of animations in saints row 3 i would randomly spawn signs, cups, bottles, etc depending on certain animations i pulled. I wouldnt be suprised if a fork magicly apaeared :P. So far from the looks of it...
  6. M

    Extended Taunts

    all depends on if the animation is preloaded or not. I would so use the pancake animation if it was preloaded.
  7. M

    SR3 or 4 Play as Genki?

    I noticed that in both games during the genki game previews it shows Genki being played as. Was this just a small hackjob done on the inside or was it just a test build of genki clothes that never ships with the actual game?
  8. M

    SRIV Editing weapon skins?

    Is the weapon skin data crunched somewhere else? I tried to edit the weapon_costumes.xtbl and nothing seemed to change. :P i wanted to see if i could do something as simple has hotdog pistols.
  9. M

    Extended Taunts

    New game, new animations to have fun with. I will be trying to do the extended taunts once again. Now if only the pancake animation was preloaded >.>
  10. M

    SRTT Customization GUI And Helicoptors

    If memory serves correctly, i also purposly broke portions of the menu to see what would happen. :P i think managed to get the menu to stay up but it was so broken that it was unusable.
  11. M

    SRTT Customization GUI And Helicoptors

    I did quite a bit of manual work on the files getting more customization options to work for vehicles in the game and the one thing that always confused me was why did the customization screen for helecopters not work correctly? :P Although the workaround of temporarily turning all helis into...
  12. M

    Clothing Mod Request

    You will want to poke around the customization_items.xtbl file. CUST_ITEM_CF_LLS_LBDY_F_HOTPANTS are the fishnets. if you follow Idol's VID tutorial you can make it overlap with other things nicely. Then you just need to find the proper slot type and switch it to underwear...
  13. M

    Stoppies Help

    Try using a gamepad. That way you can use the analog stick to not tilt all the way forward. Might help a little.
  14. M

    Too Many Hotdogs

    I had too much fun with swapping shit.
  15. M

    Modify crew cloths.

    considering the project me and idol are working on, that lua is extremely usefull. :) got to love modding
  16. M

    Modify crew cloths.

    here is crap i did
  17. M

    Modify crew cloths.

    I remember doing this a few days ago. If i may ask, was i the insperation for this after talking about it in the goup chat or did we just have the same idea?
  18. M

    Extended Customization v1.2 - Now with more helis

    Small update to 1.2 to add decal options to the taxi and police cars. Also fixed all n-forcer varients.
  19. M

    Strength Mod

    :P it was mostly due to laziness of not loading the file itself to copy and paste the exact value.
  20. M

    Strength Mod

    the melee table was used to edit the the force of the punches. There are two spots where it talks about impulse amount and direction, I just edited both. The weapon table had to be tweaked though so the gloves did less car damage ;). The unlockables table was edited to get the human sheild...
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