Reference: https://www.saintsrowmods.com/forum/threads/gibbed-tools.639/
Change log:
SR3UnpackTextures.cpp:
line 199:
line 290:
These changes enabled the compiled exe file to unpack textures from SRTTR.
Sorry for that I have uploaded a debug exe file, which requires full vc++ enviorment. I'll upload a release version this weekend.
Change log:
SR3UnpackTextures.cpp:
line 199:
original:
switch (TextureRecords.TextureEnum)
fixed:switch (TextureRecords.TextureEnum - 16777216)
line 290:
original:
default:
fixed:std::cout << "ERROR - Unknown texture type." << std::endl;
fclose(DDSFILE_HANDLE);
return(1);
fclose(DDSFILE_HANDLE);
return(1);
default:
std::cout << "ERROR - Unknown texture type." << std::endl;
continue;
continue;
These changes enabled the compiled exe file to unpack textures from SRTTR.
Sorry for that I have uploaded a debug exe file, which requires full vc++ enviorment. I'll upload a release version this weekend.
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