Another update.
- Assign a parent cityobject to a light source. Used for street lights, for example.
- Positions of child lights are now relative to their parents instead of world origin.
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@ItsIggy Unknown 10 in light data is exposed. Still no clue what it does, but it experimenting should be easy.
- Unpack (some) chunk data at import
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The idea is to pull out parts into separate files so they can be examined and edited without having to manage the whole chunkfile.
So far it only exports two things:
- Baked collision model of the whole chunk, undocumented binary format. This broken mess can also be viewed in the editor.
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- Materials in JSON form
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I'll be adding more things to unpack and also add the ability to put this data back in.
I see, thanks. Gotta create a spec for the file then. It would be just excellent if it lets us manage which chunks to load.