Ok,so,here's the question. How does SR4 handle color changing on outfits/vehicles?
See,back in the day,the way palette swapping was handled was to make the sprites or textures with a designated color reserved for color changing. What this means is the sprite or texture would be made in crazy colors that the game would recognize as the "replace this" color. It would then apply the desired colors. This was useful for making team colors,palette swap characters like Mario and Luigi and so on.
I was just wondering how hard it is to make palette swappable clothing out of previously unswappable clothes.
See,back in the day,the way palette swapping was handled was to make the sprites or textures with a designated color reserved for color changing. What this means is the sprite or texture would be made in crazy colors that the game would recognize as the "replace this" color. It would then apply the desired colors. This was useful for making team colors,palette swap characters like Mario and Luigi and so on.
I was just wondering how hard it is to make palette swappable clothing out of previously unswappable clothes.