SRIV Adding new weapons

I still think something has to be different between your two setups. I'm not sure what it could be unless he isn't patched up or is running Steam in offline mode and hasn't gotten the DLC or something.
 
I still think something has to be different between your two setups. I'm not sure what it could be unless he isn't patched up or is running Steam in offline mode and hasn't gotten the DLC or something.
The problem is - he isn't the only one who reported issues with my mod. Shitface, MrAwesome721, Alucard55555, SilverWolf - they reported crashes too. But it works fine for me, my schoolmate (radziol002) and Hoeward... and that's really confusing. :confused:
 
Ok, cranking up your mod tells me you have hit the limit for inventory items(170) by about 3 or so. There is a problem with the shrink ray due to attempting to deal damage with a continuous-fire weapon. The laser whip has a magazine size that isn't a multiple of the number of burst fire rounds. We can't find the shrink ray costume(due to earlier errors I bet). The combat knife costume data entries are missing an effect name in the Constant_Effect entry. The beer bottle costume doesn't have an underslung_fine_aim bool value(This error causes some undefined memory access, which may crash depending on the data in that memory location). It looks like the TF2 rocket, rainblower and flamethrower were pushed by the inventory items limit from above, so those won't work with this mod. The hotdog knife is also flagged as a two handed weapon, but doesn't have the secondary hand tag on it so the IK fails.
 
Ok, cranking up your mod tells me you have hit the limit for inventory items(170) by about 3 or so. There is a problem with the shrink ray due to attempting to deal damage with a continuous-fire weapon. The laser whip has a magazine size that isn't a multiple of the number of burst fire rounds. We can't find the shrink ray costume(due to earlier errors I bet). The combat knife costume data entries are missing an effect name in the Constant_Effect entry. The beer bottle costume doesn't have an underslung_fine_aim bool value(This error causes some undefined memory access, which may crash depending on the data in that memory location). It looks like the TF2 rocket, rainblower and flamethrower were pushed by the inventory items limit from above, so those won't work with this mod. The hotdog knife is also flagged as a two handed weapon, but doesn't have the secondary hand tag on it so the IK fails.
Thank you very much, Knobby. I'll try to fix it soon. :)
 
you should make a cracked copy so the torrents copies of the game won't crash cuz for me it always crash man pls make a cracked copy
bardx.jpg
 
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