All Zone Swap Names

Okay than, so DLC associated files are much harder to work with, I know that now. Thanks for replying ;)

You're close. To clarify, dlc files that were patched in post-release that reside in their own archive have issues like this. So, anything in dlc1.vpp_pc, dlc2.vpp_pc, or dlc3.vpp_pc will have preloading problems or other issues in the open world. Any dlc files that existed in the game files on release like the shark gun, togo-13 sniper, warrior clothing pack, etc do not have these kind of issues.
 
You're close. To clarify, dlc files that were patched in post-release that reside in their own archive have issues like this. So, anything in dlc1.vpp_pc, dlc2.vpp_pc, or dlc3.vpp_pc will have preloading problems or other issues in the open world. Any dlc files that existed in the game files on release like the shark gun, togo-13 sniper, warrior clothing pack, etc do not have these kind of issues.


Hey IdolNinja, sorry for bumping this thread, but now we got support from Volition, would it be possible to make the DLC zone swaps usable? Perhaps other DLC stuff like the Gangster In Space laser weapons in free roam?

EDIT: After checking your sandbox+ sr3_city.lua I ssaw these city zone swaps, but they aren't in the list. I think you should add them.

city_zone_swap("megab1")
city_zone_swap("megab2")
city_zone_swap("nuke1")
city_zone_swap("nuke2")
city_zone_swap("int_sh03")
city_zone_swap("int_sh03c")
city_zone_swap("3count1")
city_zone_swap("3count2")
city_zone_swap("int3cc")
 
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