THPSX
Banned
since i persona override this can also done too doesn't work for taunts or complements but basic actions work.
if VOICE == 1 then
character_set_persona( LOCAL_PLAYER, "morningstar_af_01")
sandbox_message("morningstar_af_01")
elseif VOICE == 2 then
character_set_persona( LOCAL_PLAYER, "morningstar_wm_04")
sandbox_message("morningstar_wm_04")
elseif VOICE == 3 then
character_set_persona( LOCAL_PLAYER, "saint_am_03")
sandbox_message("saint_am_03")
elseif VOICE == 4 then
character_set_persona( LOCAL_PLAYER, "saint_hf_02")
sandbox_message("saint_hf_02")
elseif VOICE == 5 then
character_set_persona( LOCAL_PLAYER, "tough_wf")
sandbox_message("tough_wf")
elseif VOICE == 6 then
character_set_persona( LOCAL_PLAYER, "young_wf_03")
sandbox_message("young_wf_03")
elseif VOICE == 7 then
character_set_persona( LOCAL_PLAYER, "tough_wm_03")
sandbox_message("tough_wm_03")
elseif VOICE == 8 then
character_set_persona( LOCAL_PLAYER, "decker_wf_01")
sandbox_message("decker_wf_01")
elseif VOICE == 9 then
character_set_persona( LOCAL_PLAYER, "decker_wm_05")
sandbox_message("decker_wm_05")
elseif VOICE == 10 then
character_set_persona( LOCAL_PLAYER, "stripper_af_01")
sandbox_message("stripper_af_01")
end
if VOICE == 10 then
VOICE = 1
else
VOICE = VOICE + 1
end
delay(0.12)
if VOICE == 1 then
character_set_persona( LOCAL_PLAYER, "morningstar_af_01")
sandbox_message("morningstar_af_01")
elseif VOICE == 2 then
character_set_persona( LOCAL_PLAYER, "morningstar_wm_04")
sandbox_message("morningstar_wm_04")
elseif VOICE == 3 then
character_set_persona( LOCAL_PLAYER, "saint_am_03")
sandbox_message("saint_am_03")
elseif VOICE == 4 then
character_set_persona( LOCAL_PLAYER, "saint_hf_02")
sandbox_message("saint_hf_02")
elseif VOICE == 5 then
character_set_persona( LOCAL_PLAYER, "tough_wf")
sandbox_message("tough_wf")
elseif VOICE == 6 then
character_set_persona( LOCAL_PLAYER, "young_wf_03")
sandbox_message("young_wf_03")
elseif VOICE == 7 then
character_set_persona( LOCAL_PLAYER, "tough_wm_03")
sandbox_message("tough_wm_03")
elseif VOICE == 8 then
character_set_persona( LOCAL_PLAYER, "decker_wf_01")
sandbox_message("decker_wf_01")
elseif VOICE == 9 then
character_set_persona( LOCAL_PLAYER, "decker_wm_05")
sandbox_message("decker_wm_05")
elseif VOICE == 10 then
character_set_persona( LOCAL_PLAYER, "stripper_af_01")
sandbox_message("stripper_af_01")
end
if VOICE == 10 then
VOICE = 1
else
VOICE = VOICE + 1
end
delay(0.12)