Can't modify radio icons?

For quite some time, I've been working on my own little radio mod and, recently, I finally found the gumption to give it some proper icons. I've hit a very annoying snag, however. As much as I've tried poking, prodding, and hex-editing at files to get it to work, the original radio icons are still showing up and mine are nowhere to be seen.

I've been working with the necessary combination of Minimaul's archive tools and scanti's texture utilities to repack the texture as necessary and update the ASM file, but everything I've done has resulted in doing nothing. At this point, I'm not even sure if I'm working with the right file.

Does anyone know where I'm going wrong? I can upload the files I've been working with, if needed.

RESOLVED:
Check post #4. I found out where the in-game radio station icons are.
 
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I'm certain I have .str2 and the needed .asm file both where they should be, no .dds or .g/cvbm files in my folder. I had done some recolors for SWAT and the National Guard around last year, I think, and they worked just fine, but this radio icon project is driving me insane.

I started with unpacking the interface.vpp_pc archive and (eventually) found the ui_bms_radio_logos.str2_pc package. I unpacked that, did work on it, re-packed the .g/cvbm files, and re-packed them into the .str2. I slotted the .str2 into my root Saints Row IV folder, ran Stream2Update, and got my .asm file there.

The game, however, couldn't give two flying rats' patooties about it. I don't think I went wrong anywhere, so this has me stumped.
 
Found out where I was going wrong. Turned out, I was using the wrong file - the actual radio icons (for the in-game station select, anyways) are stored in the misc.vpp_pc archive, inside of the interface-backend.c/gpeg_pc package, and specifically inside of the ui_bms_02.dds texture. I've got my icons working just fine in-game now.

It's a bit of a shame for me, though. The correct file uses lower resolution icons and the icons I whipped up for it didn't take the downsizing very well.
 
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