SR2 Do you plan on removing/extending the table entry memory limits?

In the other thread about the DRM-free SR2, IdolNinja said this:
I was referring more to the memory limits for table entries. i.e. being able to only mod in 5 or 6 additional weapons before it breaks the game as an example.
Now this seems like a pretty big issue. I understand the game wasn't originally designed with modding in mind (so there was no need to be able to load more weapons, etc.), but now that it's something you're working towards, I was hoping that this was something you planned on fixing yourself. From IdolNinja's post earlier in the thread, I got the impression that it would be possible to fix by modifying the EXE, but if you don't plan on releasing a DRM-free version (which I don't believe you've said for sure yet) this is still something deserving of a fix IMO.
 
This is unlikely to happen as they were not the ones that developed the PC port. Removing DRM is a less complicated problem.
 
In the other thread about the DRM-free SR2, IdolNinja said this:

Now this seems like a pretty big issue. I understand the game wasn't originally designed with modding in mind (so there was no need to be able to load more weapons, etc.), but now that it's something you're working towards, I was hoping that this was something you planned on fixing yourself. From IdolNinja's post earlier in the thread, I got the impression that it would be possible to fix by modifying the EXE, but if you don't plan on releasing a DRM-free version (which I don't believe you've said for sure yet) this is still something deserving of a fix IMO.
And additionally, in SR2 the PC port is not a particularly great port plus there's some additional weirdness in some of the file formats.
 
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