Wont make any diffrence, as the npc already use player anim or what ever anim set is attached to the npcs character layout so its already done , and its not glitchy its just unstable as fuck and causes random crash ishues some times normaly only when tryin to do missions and im guessing thats caused by cutscene probTo fix the glitchiness of the Mech Suit npc morph, i dont exactly know if this is possible, but could you edit the actual npc in the character.xtbl to have the same animations as the player so that the animations of the npc don't override? I tried it with ultor masako and all the animations are trippy and weird but the morph itself looks good.
and to use a full npc morph yes as you have to wait till Volition patch it into the game as Idol has a special version he uses with things that we dont have , and it wont be months it will prob be out by ChristmassSo I can't be any of the characters till IdolNinja release the morpher? which might be months :/
It might be possible to bundle the mesh head in with body, I cant rember but I think Hoeward might have solved that ishue for his zinyak homie as his head is all messed up when you spawn him normal