Gameplay tweaks

Hey guys I'm gonna be posting some mods after I'm done testing and dialing the mods in. The mods will have to do with gameplay tweaks ranging from npc spawn distance and density, weapon recoil and tweaks, draw distance, enhanced vanilla fov and notoriety spawns. There will probably be car handling and realistic tunes if I got the motivation to edit more than 10 cars to get them dialed in for all. My main idea with these mods is realism for the hard-core players and more fun on casual and normal players which would be determined by your gameplay difficulties .
 
Sounds amazing! Making things spawn less obviously to the player (if that's what you mean by draw distance) feels like a niche untouched on the forum yet. I really only play the Remastered version , but even there cars don't spawn very far. Definitely interested in testing it
 
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Sounds amazing! Making things spawn less obviously to the player (if that's what you mean by draw distance) feels like a niche untouched on the forum yet. I really only play the Remastered version , but even there cars don't spawn very far. Definitely interested in testing it
Less obvious spawning buildings, trees etc. I will be glad to let you test it after I get it tweaked enough to my likings. With the npc spawns I hated how I would see npcs despawn out of camera angle at really close distances so I am working on making everything feel more immersive, Same thing for the vehicles. A little about my gun tweaks. I am trying to make every gun feel up to par, with that being said shotguns now have irl range about 70-80 yards, rate of fire matches the gun style of the weapon for (example the k8 has lower rof and higher bullet damage)(the police pistols have higher rate of fire and slightly less damage) speaking about damage I garentee that those mf won't be dancing around while ur shooting them, imo the ttk on hard-core was too low and it passed me off seeing stag dance around when I shoot them with the stag rifle.
 
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