Gang Plus One (Saints Heroes Gang)

yeah i did that but still nothing. also is there a way to have non replacement gang types? so as to get the new ones but keep pre-existing ones and the zombie and nude gangs that were originally cut but were put back in in V0.9 ?

Not that I don't believe you, but take a screenshot of your SRTT install folder just to make sure. As to your second question, I think encogen is going to have to answer that one.
 
Not that I don't believe you, but take a screenshot of your SRTT install folder just to make sure. As to your second question, I think encogen is going to have to answer that one.
i deleted the files and then started the game, quit and pasted them back into the same folder and for some reason that worked
 
What does your SRTT root folder look like? Are you using any other mods etc.

Also, 'nude' and 'zombie' in vanilla were pretty much just "dummy" groups. That, and with DLC packs there is no more space to add new groups without something breaking.
 
What does your SRTT root folder look like? Are you using any other mods etc.

Also, 'nude' and 'zombie' in vanilla were pretty much just "dummy" groups. That, and with DLC packs there is no more space to add new groups without something breaking.
no other mods. have all the DLC and a legit copy of the game in case that makes a difference
 
Hi, do i need to choose only 1 folder?
Because i'd like to have all the saints personalization plus the possibility to use STAG and other gangs... But the second folder, which do this, totally remove the saints... Can't i mix them?
 
Mhm, why isn't it like the old versione where you could use an all in one folder?
It's a shame we have to choose 1/4 of this mod to install... :(

I get that there is a limit, but can't it be "overcome" it in someway?
Or any way to mix from from more folders?
 
Mhm, why isn't it like the old versione where you could use an all in one folder?
Because it was glitchy as hell.
Build 4 has both gangs, STAG and saints customization options and is meant to be a stable version of the big huge build from the earlier versions.

You can still add entries to character.xtbl with the appropriate "customization group" tag, if you so desire. But expect something to break along the way.
 
I'm confused, the description says that the deckers has the specialists, Matt miller, etc. But I just have the basic deckers only. Idk why. Also, what do u need to do to get stag? What mission needs to be done. Everything else seems normal, unless morning star is supposed to have more than basics. I have the 8 law, kill bane, bikers, gimps, and mascots so far. I didn't finish the game on the current save yet.

Nvm, I figured it out. Is there a way to use both the weapon mini mod and the actual mod? If I try, it crashes.
 
Hello this is a 1st time install of this mod but i am getting a save load crash.. the only mod i had in place that effected your gang members was a "Original Gang Colors v1" witch I removed and I only copied the files inside the "Build 3 - Civolution" folder to my SR: III root folder.. I even tried loading the game with out this mod and re-saved with all slots set to saint1 and still luck
 
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