Does SRTT and SRIV use the GeoMod 2.0 engine? I've read that you decided not to include a fully destructible environment due to size and complexity of the city, but did you just avoid using the engine's destruction capabilities or removed it from the version of the engine used for Saints Row, or did you actually use a different engine?
Because, if SR uses the same engine as RFG or RFA, can we still make destructible objects like in Red Faction? I don't mean making an entire destructible environment. only select parts like houses or pieces of buildings.
Because, if SR uses the same engine as RFG or RFA, can we still make destructible objects like in Red Faction? I don't mean making an entire destructible environment. only select parts like houses or pieces of buildings.