HAARP controller

As I said you are using same thread name
View attachment 18950
If after renaming HAARP Still doesn't work, maybe another mod is using same thread name
Ok.Thanks i'll try it.Sorry i didnt realized the different between thread variable and thread name.
 
Ok.Thanks i'll try it.Sorry i didnt realized the different between thread variable and thread name.
thread variable is local so it doesn't affect anything but thread name is't, also functions also should have unique names, I hoped this isn't important but it's really stops the script.
 
thread variable is local so it doesn't affect anything but thread name is't, also functions also should have unique names, I hoped this isn't important but it's really stops the script.
Hm,i renamed the threadname in different ways but still no luck but haarp is working again unlikely my gps not i'm out of ideas what could cause the error.
 
Hm,i renamed the threadname in different ways but still no luck but haarp is working again unlikely my gps not i'm out of ideas what could cause the error.
Initialization in your mod doesn't work at all, I guess it worked before only because it used thread from another mod.
Code:
function gamelpay_gps_plusca_init()
My_Thread_Handle = thread_new("my_thread_manager")
end
gameLpay instead gameplay. You did the same typo.
 
Initialization in your mod doesn't work at all, I guess it worked before only because it used thread from another mod.
Code:
function gamelpay_gps_plusca_init()
My_Thread_Handle = thread_new("my_thread_manager")
end
gameLpay instead gameplay. You did the same typo.
Thank you very much i have too many versions and obvisiously overseen the typo.
Will check my files one by one.
 
Thank you very much i have too many versions and obvisiously overseen the typo.
Will check my files one by one.
Some versions had that typo some not.After deleting the typo i tried again with a new thread name and gps failed also again.
 
Some versions had that typo some not.After deleting the typo i tried again with a new thread name and gps failed also again.
IDK what you doing, this works fine for me, only HAARP installed
Code:
local My_Thread_Handle = INVALID_THREAD_HANDLE
local MSG_VS = 0
local MSG_CA = 0
local MSG_CB = 0
local MSG_CC = 0
local MSG_CD = 0



function function_msg_off_on()

if player_action_is_pressed("CBA_VDC_NEXT_RADIO") then
mission_help_table("MSG_INFOPANEL", LOCAL_PLAYER)
show_location(true)
end

if player_action_is_pressed("CBA_VDC_PREV_RADIO") then
mission_help_table("MSG_INFOPANEL3", LOCAL_PLAYER)
show_location(false)
end

if player_action_is_pressed("CBA_VDC_SCAN") then
if MSG_VS == 1 then
mission_help_table("MSG_INFODANCE1", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance a")

elseif MSG_VS == 2 then
mission_help_table("MSG_INFODANCE2", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance b")

elseif MSG_VS == 3 then
mission_help_table("MSG_INFODANCE3", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing d")

elseif MSG_VS == 4 then
mission_help_table("MSG_INFODANCE4", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing c")
elseif MSG_VS == 5 then
mission_help_table("MSG_INFODANCE5", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 a")
elseif MSG_VS == 6 then
mission_help_table("MSG_INFODANCE6", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 2 a")

elseif MSG_VS == 7 then
mission_help_table("MSG_INFODANCE7", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 3 a")
elseif MSG_VS == 8 then
mission_help_table("MSG_INFODANCE8", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "Lap Dance 2 A alt")
elseif MSG_VS == 9 then
mission_help_table("MSG_INFODANCE9", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 b")
elseif MSG_VS == 10 then
end

if MSG_VS == 10 then
MSG_VS = 1
else
MSG_VS = MSG_VS + 1
end
end

if player_action_is_pressed("CBA_OFC_CROUCH") then
mission_help_table("MSG_UTILSMISC", LOCAL_PLAYER)
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_1") then
if MSG_CA == 1 then
mission_help_table("MSG_TELCBUTT", LOCAL_PLAYER)
elseif MSG_CA == 2 then
mission_help_table("MSG_TELFBUTT", LOCAL_PLAYER)
elseif MSG_CA == 3 then
mission_help_table("MSG_TELGBUTT", LOCAL_PLAYER)
elseif MSG_CA == 4 then
mission_help_table("MSG_TELXBUTT", LOCAL_PLAYER)
elseif MSG_CA == 5 then
mission_help_table("MSG_TELZBUTT", LOCAL_PLAYER)
end

if MSG_CA == 5 then
MSG_CA = 1
else
MSG_CA = MSG_CA + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_2") then
if MSG_CB == 1 then
mission_help_table("MSG_SPECIALCOMCTRL", LOCAL_PLAYER)
elseif MSG_CB == 2 then
mission_help_table("MSG_SPECIALCOME", LOCAL_PLAYER)
elseif MSG_CB == 3 then
mission_help_table("MSG_SPECIALCOMR", LOCAL_PLAYER)
end

if MSG_CB == 3 then
MSG_CB = 1
else
MSG_CB = MSG_CB + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_3") then
if MSG_CC == 1 then
mission_help_table("MSG_CUTSCENES", LOCAL_PLAYER)
elseif MSG_CC == 2 then
mission_help_table("MSG_CUTSCENES2", LOCAL_PLAYER)
elseif MSG_CC == 3 then
mission_help_table("MSG_CUTSCENES3", LOCAL_PLAYER)
elseif MSG_CC == 4 then
mission_help_table("MSG_CUTSCENES4", LOCAL_PLAYER)
elseif MSG_CC == 5 then
mission_help_table("MSG_CUTSCENES5", LOCAL_PLAYER)
end

if MSG_CC == 5 then
MSG_CC = 1
else
MSG_CC = MSG_CC + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_4") then
if MSG_CD == 1 then
mission_help_table("MSG_CHEATSVANILLA1", LOCAL_PLAYER)
elseif MSG_CD == 2 then
mission_help_table("MSG_CHEATSVANILLA2", LOCAL_PLAYER)
elseif MSG_CD == 3 then
mission_help_table("MSG_CHEATSVANILLA3", LOCAL_PLAYER)
elseif MSG_CD == 4 then
mission_help_table("MSG_CHEATSPLAYER", LOCAL_PLAYER)
elseif MSG_CD == 5 then
mission_help_table("MSG_CHEATSHELICOPTERS", LOCAL_PLAYER)
elseif MSG_CD == 6 then
mission_help_table("MSG_CHEATSGUNS", LOCAL_PLAYER)
elseif MSG_CD == 7 then
mission_help_table("MSG_CHEATSGUNS2", LOCAL_PLAYER)
elseif MSG_CD == 8 then
show_location(false)
mission_help_table("MSG_CHEATSVEHICLE1", LOCAL_PLAYER)
elseif MSG_CD == 9 then
mission_help_table("MSG_CHEATSVEHICLE2", LOCAL_PLAYER)
elseif MSG_CD == 10 then
mission_help_table("MSG_CHEATSVEHICLE3", LOCAL_PLAYER)
elseif MSG_CD == 11 then
mission_help_table("MSG_CHEATSVEHICLE4", LOCAL_PLAYER)
elseif MSG_CD == 12 then
mission_help_table("MSG_CHEATSVEHICLE5", LOCAL_PLAYER)
elseif MSG_CD == 13 then
mission_help_table("MSG_CHEATSMISC", LOCAL_PLAYER)
end

if MSG_CD == 13 then
MSG_CD = 1
else
MSG_CD = MSG_CD + 1
end
end
end


function gameplay_gps_plusca_init()
    My_Thread_Handle = thread_new("henry_thread_manager")
end

function henry_thread_manager()
 while true do
    function_msg_off_on()
    delay(0.2)
    end
end
So I basically fix typo and rename thread, with typo this script didn't work at all, only thread from another mod run this functions
 
Last edited:
IDK what you doing, this works fine for me, only HAARP installed
Code:
local My_Thread_Handle = INVALID_THREAD_HANDLE
local MSG_VS = 0
local MSG_CA = 0
local MSG_CB = 0
local MSG_CC = 0
local MSG_CD = 0



function function_msg_off_on()

if player_action_is_pressed("CBA_VDC_NEXT_RADIO") then
mission_help_table("MSG_INFOPANEL", LOCAL_PLAYER)
show_location(true)
end

if player_action_is_pressed("CBA_VDC_PREV_RADIO") then
mission_help_table("MSG_INFOPANEL3", LOCAL_PLAYER)
show_location(false)
end

if player_action_is_pressed("CBA_VDC_SCAN") then
if MSG_VS == 1 then
mission_help_table("MSG_INFODANCE1", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance a")

elseif MSG_VS == 2 then
mission_help_table("MSG_INFODANCE2", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance b")

elseif MSG_VS == 3 then
mission_help_table("MSG_INFODANCE3", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing d")

elseif MSG_VS == 4 then
mission_help_table("MSG_INFODANCE4", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing c")
elseif MSG_VS == 5 then
mission_help_table("MSG_INFODANCE5", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 a")
elseif MSG_VS == 6 then
mission_help_table("MSG_INFODANCE6", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 2 a")

elseif MSG_VS == 7 then
mission_help_table("MSG_INFODANCE7", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 3 a")
elseif MSG_VS == 8 then
mission_help_table("MSG_INFODANCE8", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "Lap Dance 2 A alt")
elseif MSG_VS == 9 then
mission_help_table("MSG_INFODANCE9", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 b")
elseif MSG_VS == 10 then
end

if MSG_VS == 10 then
MSG_VS = 1
else
MSG_VS = MSG_VS + 1
end
end

if player_action_is_pressed("CBA_OFC_CROUCH") then
mission_help_table("MSG_UTILSMISC", LOCAL_PLAYER)
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_1") then
if MSG_CA == 1 then
mission_help_table("MSG_TELCBUTT", LOCAL_PLAYER)
elseif MSG_CA == 2 then
mission_help_table("MSG_TELFBUTT", LOCAL_PLAYER)
elseif MSG_CA == 3 then
mission_help_table("MSG_TELGBUTT", LOCAL_PLAYER)
elseif MSG_CA == 4 then
mission_help_table("MSG_TELXBUTT", LOCAL_PLAYER)
elseif MSG_CA == 5 then
mission_help_table("MSG_TELZBUTT", LOCAL_PLAYER)
end

if MSG_CA == 5 then
MSG_CA = 1
else
MSG_CA = MSG_CA + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_2") then
if MSG_CB == 1 then
mission_help_table("MSG_SPECIALCOMCTRL", LOCAL_PLAYER)
elseif MSG_CB == 2 then
mission_help_table("MSG_SPECIALCOME", LOCAL_PLAYER)
elseif MSG_CB == 3 then
mission_help_table("MSG_SPECIALCOMR", LOCAL_PLAYER)
end

if MSG_CB == 3 then
MSG_CB = 1
else
MSG_CB = MSG_CB + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_3") then
if MSG_CC == 1 then
mission_help_table("MSG_CUTSCENES", LOCAL_PLAYER)
elseif MSG_CC == 2 then
mission_help_table("MSG_CUTSCENES2", LOCAL_PLAYER)
elseif MSG_CC == 3 then
mission_help_table("MSG_CUTSCENES3", LOCAL_PLAYER)
elseif MSG_CC == 4 then
mission_help_table("MSG_CUTSCENES4", LOCAL_PLAYER)
elseif MSG_CC == 5 then
mission_help_table("MSG_CUTSCENES5", LOCAL_PLAYER)
end

if MSG_CC == 5 then
MSG_CC = 1
else
MSG_CC = MSG_CC + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_4") then
if MSG_CD == 1 then
mission_help_table("MSG_CHEATSVANILLA1", LOCAL_PLAYER)
elseif MSG_CD == 2 then
mission_help_table("MSG_CHEATSVANILLA2", LOCAL_PLAYER)
elseif MSG_CD == 3 then
mission_help_table("MSG_CHEATSVANILLA3", LOCAL_PLAYER)
elseif MSG_CD == 4 then
mission_help_table("MSG_CHEATSPLAYER", LOCAL_PLAYER)
elseif MSG_CD == 5 then
mission_help_table("MSG_CHEATSHELICOPTERS", LOCAL_PLAYER)
elseif MSG_CD == 6 then
mission_help_table("MSG_CHEATSGUNS", LOCAL_PLAYER)
elseif MSG_CD == 7 then
mission_help_table("MSG_CHEATSGUNS2", LOCAL_PLAYER)
elseif MSG_CD == 8 then
show_location(false)
mission_help_table("MSG_CHEATSVEHICLE1", LOCAL_PLAYER)
elseif MSG_CD == 9 then
mission_help_table("MSG_CHEATSVEHICLE2", LOCAL_PLAYER)
elseif MSG_CD == 10 then
mission_help_table("MSG_CHEATSVEHICLE3", LOCAL_PLAYER)
elseif MSG_CD == 11 then
mission_help_table("MSG_CHEATSVEHICLE4", LOCAL_PLAYER)
elseif MSG_CD == 12 then
mission_help_table("MSG_CHEATSVEHICLE5", LOCAL_PLAYER)
elseif MSG_CD == 13 then
mission_help_table("MSG_CHEATSMISC", LOCAL_PLAYER)
end

if MSG_CD == 13 then
MSG_CD = 1
else
MSG_CD = MSG_CD + 1
end
end
end


function gameplay_gps_plusca_init()
    My_Thread_Handle = thread_new("henry_thread_manager")
end

function henry_thread_manager()
 while true do
    function_msg_off_on()
    delay(0.2)
    end
end
So I basically fix typo and rename thread, with typo this script didn't work at all, only thread from another mod run this functions
Ok.thats exactly what i did but i try it again.
Btw. Cant walk with one boot. :D
schuh.png

Ok.where is the hidden Cammera?Still no luck if thread name is changed to daspex_thread_manager the mod stops working.
 
Last edited:
Ok.thats exactly what i did but i try it again.
Btw. Cant walk with one boot. :D
View attachment 18955
Ok.where is the hidden Cammera?Still no luck if thread name is changed to daspex_thread_manager the mod stops working.
Code:
local My_Thread_Handle = INVALID_THREAD_HANDLE
local MSG_VS = 0
local MSG_CA = 0
local MSG_CB = 0
local MSG_CC = 0
local MSG_CD = 0



function function_msg_off_on()

if player_action_is_pressed("CBA_VDC_NEXT_RADIO") then
mission_help_table("MSG_INFOPANEL", LOCAL_PLAYER)
show_location(true)
end

if player_action_is_pressed("CBA_VDC_PREV_RADIO") then
mission_help_table("MSG_INFOPANEL3", LOCAL_PLAYER)
show_location(false)
end

if player_action_is_pressed("CBA_VDC_SCAN") then
if MSG_VS == 1 then
mission_help_table("MSG_INFODANCE1", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance a")

elseif MSG_VS == 2 then
mission_help_table("MSG_INFODANCE2", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance b")

elseif MSG_VS == 3 then
mission_help_table("MSG_INFODANCE3", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing d")

elseif MSG_VS == 4 then
mission_help_table("MSG_INFODANCE4", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing c")
elseif MSG_VS == 5 then
mission_help_table("MSG_INFODANCE5", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 a")
elseif MSG_VS == 6 then
mission_help_table("MSG_INFODANCE6", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 2 a")

elseif MSG_VS == 7 then
mission_help_table("MSG_INFODANCE7", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 3 a")
elseif MSG_VS == 8 then
mission_help_table("MSG_INFODANCE8", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "Lap Dance 2 A alt")
elseif MSG_VS == 9 then
mission_help_table("MSG_INFODANCE9", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 b")
elseif MSG_VS == 10 then
end

if MSG_VS == 10 then
MSG_VS = 1
else
MSG_VS = MSG_VS + 1
end
end

if player_action_is_pressed("CBA_OFC_CROUCH") then
mission_help_table("MSG_UTILSMISC", LOCAL_PLAYER)
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_1") then
if MSG_CA == 1 then
mission_help_table("MSG_TELCBUTT", LOCAL_PLAYER)
elseif MSG_CA == 2 then
mission_help_table("MSG_TELFBUTT", LOCAL_PLAYER)
elseif MSG_CA == 3 then
mission_help_table("MSG_TELGBUTT", LOCAL_PLAYER)
elseif MSG_CA == 4 then
mission_help_table("MSG_TELXBUTT", LOCAL_PLAYER)
elseif MSG_CA == 5 then
mission_help_table("MSG_TELZBUTT", LOCAL_PLAYER)
end

if MSG_CA == 5 then
MSG_CA = 1
else
MSG_CA = MSG_CA + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_2") then
if MSG_CB == 1 then
mission_help_table("MSG_SPECIALCOMCTRL", LOCAL_PLAYER)
elseif MSG_CB == 2 then
mission_help_table("MSG_SPECIALCOME", LOCAL_PLAYER)
elseif MSG_CB == 3 then
mission_help_table("MSG_SPECIALCOMR", LOCAL_PLAYER)
end

if MSG_CB == 3 then
MSG_CB = 1
else
MSG_CB = MSG_CB + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_3") then
if MSG_CC == 1 then
mission_help_table("MSG_CUTSCENES", LOCAL_PLAYER)
elseif MSG_CC == 2 then
mission_help_table("MSG_CUTSCENES2", LOCAL_PLAYER)
elseif MSG_CC == 3 then
mission_help_table("MSG_CUTSCENES3", LOCAL_PLAYER)
elseif MSG_CC == 4 then
mission_help_table("MSG_CUTSCENES4", LOCAL_PLAYER)
elseif MSG_CC == 5 then
mission_help_table("MSG_CUTSCENES5", LOCAL_PLAYER)
end

if MSG_CC == 5 then
MSG_CC = 1
else
MSG_CC = MSG_CC + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_4") then
if MSG_CD == 1 then
mission_help_table("MSG_CHEATSVANILLA1", LOCAL_PLAYER)
elseif MSG_CD == 2 then
mission_help_table("MSG_CHEATSVANILLA2", LOCAL_PLAYER)
elseif MSG_CD == 3 then
mission_help_table("MSG_CHEATSVANILLA3", LOCAL_PLAYER)
elseif MSG_CD == 4 then
mission_help_table("MSG_CHEATSPLAYER", LOCAL_PLAYER)
elseif MSG_CD == 5 then
mission_help_table("MSG_CHEATSHELICOPTERS", LOCAL_PLAYER)
elseif MSG_CD == 6 then
mission_help_table("MSG_CHEATSGUNS", LOCAL_PLAYER)
elseif MSG_CD == 7 then
mission_help_table("MSG_CHEATSGUNS2", LOCAL_PLAYER)
elseif MSG_CD == 8 then
show_location(false) 
mission_help_table("MSG_CHEATSVEHICLE1", LOCAL_PLAYER)
elseif MSG_CD == 9 then
mission_help_table("MSG_CHEATSVEHICLE2", LOCAL_PLAYER)
elseif MSG_CD == 10 then
mission_help_table("MSG_CHEATSVEHICLE3", LOCAL_PLAYER)
elseif MSG_CD == 11 then
mission_help_table("MSG_CHEATSVEHICLE4", LOCAL_PLAYER)
elseif MSG_CD == 12 then
mission_help_table("MSG_CHEATSVEHICLE5", LOCAL_PLAYER)
elseif MSG_CD == 13 then
mission_help_table("MSG_CHEATSMISC", LOCAL_PLAYER)
end

if MSG_CD == 13 then
MSG_CD = 1
else
MSG_CD = MSG_CD + 1
end
end
end


function gameplay_gps_plusca_init()
    My_Thread_Handle = thread_new("daspex_thread_manager")
end

function daspex_thread_manager()
 while true do
    function_msg_off_on()
    delay(0.2)
    end
end
Still no problem
 
Code:
local My_Thread_Handle = INVALID_THREAD_HANDLE
local MSG_VS = 0
local MSG_CA = 0
local MSG_CB = 0
local MSG_CC = 0
local MSG_CD = 0



function function_msg_off_on()

if player_action_is_pressed("CBA_VDC_NEXT_RADIO") then
mission_help_table("MSG_INFOPANEL", LOCAL_PLAYER)
show_location(true)
end

if player_action_is_pressed("CBA_VDC_PREV_RADIO") then
mission_help_table("MSG_INFOPANEL3", LOCAL_PLAYER)
show_location(false)
end

if player_action_is_pressed("CBA_VDC_SCAN") then
if MSG_VS == 1 then
mission_help_table("MSG_INFODANCE1", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance a")

elseif MSG_VS == 2 then
mission_help_table("MSG_INFODANCE2", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "cage dance b")

elseif MSG_VS == 3 then
mission_help_table("MSG_INFODANCE3", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing d")

elseif MSG_VS == 4 then
mission_help_table("MSG_INFODANCE4", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "pole dancing c")
elseif MSG_VS == 5 then
mission_help_table("MSG_INFODANCE5", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 a")
elseif MSG_VS == 6 then
mission_help_table("MSG_INFODANCE6", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 2 a")

elseif MSG_VS == 7 then
mission_help_table("MSG_INFODANCE7", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 3 a")
elseif MSG_VS == 8 then
mission_help_table("MSG_INFODANCE8", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "Lap Dance 2 A alt")
elseif MSG_VS == 9 then
mission_help_table("MSG_INFODANCE9", LOCAL_PLAYER)
action_play(LOCAL_PLAYER, "lap dance 1 b")
elseif MSG_VS == 10 then
end

if MSG_VS == 10 then
MSG_VS = 1
else
MSG_VS = MSG_VS + 1
end
end

if player_action_is_pressed("CBA_OFC_CROUCH") then
mission_help_table("MSG_UTILSMISC", LOCAL_PLAYER)
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_1") then
if MSG_CA == 1 then
mission_help_table("MSG_TELCBUTT", LOCAL_PLAYER)
elseif MSG_CA == 2 then
mission_help_table("MSG_TELFBUTT", LOCAL_PLAYER)
elseif MSG_CA == 3 then
mission_help_table("MSG_TELGBUTT", LOCAL_PLAYER)
elseif MSG_CA == 4 then
mission_help_table("MSG_TELXBUTT", LOCAL_PLAYER)
elseif MSG_CA == 5 then
mission_help_table("MSG_TELZBUTT", LOCAL_PLAYER)
end

if MSG_CA == 5 then
MSG_CA = 1
else
MSG_CA = MSG_CA + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_2") then
if MSG_CB == 1 then
mission_help_table("MSG_SPECIALCOMCTRL", LOCAL_PLAYER)
elseif MSG_CB == 2 then
mission_help_table("MSG_SPECIALCOME", LOCAL_PLAYER)
elseif MSG_CB == 3 then
mission_help_table("MSG_SPECIALCOMR", LOCAL_PLAYER)
end

if MSG_CB == 3 then
MSG_CB = 1
else
MSG_CB = MSG_CB + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_3") then
if MSG_CC == 1 then
mission_help_table("MSG_CUTSCENES", LOCAL_PLAYER)
elseif MSG_CC == 2 then
mission_help_table("MSG_CUTSCENES2", LOCAL_PLAYER)
elseif MSG_CC == 3 then
mission_help_table("MSG_CUTSCENES3", LOCAL_PLAYER)
elseif MSG_CC == 4 then
mission_help_table("MSG_CUTSCENES4", LOCAL_PLAYER)
elseif MSG_CC == 5 then
mission_help_table("MSG_CUTSCENES5", LOCAL_PLAYER)
end

if MSG_CC == 5 then
MSG_CC = 1
else
MSG_CC = MSG_CC + 1
end
end

if player_action_is_pressed("CBA_GAC_WEAPON_SELECT_4") then
if MSG_CD == 1 then
mission_help_table("MSG_CHEATSVANILLA1", LOCAL_PLAYER)
elseif MSG_CD == 2 then
mission_help_table("MSG_CHEATSVANILLA2", LOCAL_PLAYER)
elseif MSG_CD == 3 then
mission_help_table("MSG_CHEATSVANILLA3", LOCAL_PLAYER)
elseif MSG_CD == 4 then
mission_help_table("MSG_CHEATSPLAYER", LOCAL_PLAYER)
elseif MSG_CD == 5 then
mission_help_table("MSG_CHEATSHELICOPTERS", LOCAL_PLAYER)
elseif MSG_CD == 6 then
mission_help_table("MSG_CHEATSGUNS", LOCAL_PLAYER)
elseif MSG_CD == 7 then
mission_help_table("MSG_CHEATSGUNS2", LOCAL_PLAYER)
elseif MSG_CD == 8 then
show_location(false)
mission_help_table("MSG_CHEATSVEHICLE1", LOCAL_PLAYER)
elseif MSG_CD == 9 then
mission_help_table("MSG_CHEATSVEHICLE2", LOCAL_PLAYER)
elseif MSG_CD == 10 then
mission_help_table("MSG_CHEATSVEHICLE3", LOCAL_PLAYER)
elseif MSG_CD == 11 then
mission_help_table("MSG_CHEATSVEHICLE4", LOCAL_PLAYER)
elseif MSG_CD == 12 then
mission_help_table("MSG_CHEATSVEHICLE5", LOCAL_PLAYER)
elseif MSG_CD == 13 then
mission_help_table("MSG_CHEATSMISC", LOCAL_PLAYER)
end

if MSG_CD == 13 then
MSG_CD = 1
else
MSG_CD = MSG_CD + 1
end
end
end


function gameplay_gps_plusca_init()
    My_Thread_Handle = thread_new("daspex_thread_manager")
end

function daspex_thread_manager()
 while true do
    function_msg_off_on()
    delay(0.2)
    end
end
Still no problem
Thats strange maybe i should reinstall the game.Also on other users systems my mods seems to be running no dont works postings.That strange behavior appears after installing the workshop upload tool i believe.Also a few clothing items are gone since then.
Thanks alot for helping me again.
 
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