How To Add Weapons

* First of all you need Table File Editor, Mod Manager and Thomas Jepp.

* After getting these tools, you must extract:
- common.vpp_pc (xtbl files)
- meshes.vpp_pc (model files)
- pegs.vpp_pc (texture files)
- textures.vpp_pc (texture files)

* Once you extracted, search for this files to edit:
- weapons.xtbl
- items_inventory.xtbl
- items_3d.xtbl
- store_weapons.xtbl
* Keep in mind that you can always mess with other files like "ammo.xtbl" but i recommend to not edit nothing beside those 4 yet.

* If you want to edit GOTR version of the files:
- just copy the files mentioned from GOTR folder and drag them inside common.vpp_pc folder..

* If any error happens to open a file:
- extract a vanilla patch.vpp_pc, drag the files and paste them in common.vpp_pc folder (without replacing some files)..

* Make sure that "preload.tbl" have some lines.. for example:
- Platinum T3K Urban contains "p_tec9b.smesh", "p_tec9b.g_smesh", "p_tec9b.g_peg" and "p_tec9b.peg". You must add those lines in "preload.tbl" in order to make the weapon show up, otherwise it will be invisible, same thing with any mag/clip.
 
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Is it possible to add the white cane that the seniors use as a weapon? I have added it to the weapons files by creating a new entry for it and added it to the store but it messes up the melee weapons display in Brass Knuckles and crashes my game when I try to access it in my weapons cache.
 
Is it possible to add the white cane that the seniors use as a weapon? I have added it to the weapons files by creating a new entry for it and added it to the store but it messes up the melee weapons display in Brass Knuckles and crashes my game when I try to access it in my weapons cache.
you mean the cane that blind people use it in game? i think its a prop for animations only
 
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Thank you, for taking time time to answer me.

I was thinking that since you could set it to be picked up and used as an impromptu weapon like parking meters etc can in the items_3d file that maybe it could added as a regular weapon.
 
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