Is a fan-game attemptable?

With the tools available these days, part of me wants to -- but I know it's waaaay outside my skillset regardless of legalities -- export all the assets from SR2, SRTT, SRIV, SR:GOOH, up-scale and enhance them, and use UE5 to rebuild the *entire series* as a single cohesive experience that flows seamlessly from one to the next. But not stop there. Make it bigger. Better. Build more 'places' to visit, like more stores and diversions, distractions, etc. Incorporate the better elements and systems from each of the different games into a single cohesive whole. SRII's clothing-layering system, for example, or the ability to select different animation sets. I'd even add a way to customize more of the player's body proportions (via non-uniform scaling of character rig's bones -- which I've done rough mockups of in Blender). Oh, and semi-functional airports you could use to fast travel back and forth between the various cities of Saints Row once you've progressed far enough in their respective story lines. Functional trains in Steelport. Sadly, there are still some missing pieces of the puzzle, like the animation files for the obvious character actions, but also for cutscenes and etc, and while some of them wouldn't be too hard to recreate, the others would definitely be difficult.

In the fever dream where I could do all of this, I even wanted to figure a way to work in how AOM and the SR reboot fit into the grand scheme of things that doesn't throw away everything that came before it. Like throwing in 'blink and you miss it' moments where the OG Saints are watching NuSaints do their thing (ie, they're using Zinyak's time machine to mess with time).
 
With the tools available these days, part of me wants to -- but I know it's waaaay outside my skillset regardless of legalities -- export all the assets from SR2, SRTT, SRIV, SR:GOOH, up-scale and enhance them, and use UE5 to rebuild the *entire series* as a single cohesive experience that flows seamlessly from one to the next. But not stop there. Make it bigger. Better. Build more 'places' to visit, like more stores and diversions, distractions, etc. Incorporate the better elements and systems from each of the different games into a single cohesive whole. SRII's clothing-layering system, for example, or the ability to select different animation sets. I'd even add a way to customize more of the player's body proportions (via non-uniform scaling of character rig's bones -- which I've done rough mockups of in Blender). Oh, and semi-functional airports you could use to fast travel back and forth between the various cities of Saints Row once you've progressed far enough in their respective story lines. Functional trains in Steelport. Sadly, there are still some missing pieces of the puzzle, like the animation files for the obvious character actions, but also for cutscenes and etc, and while some of them wouldn't be too hard to recreate, the others would definitely be difficult.
It's like you read my mind... I've wanted this too.

In the fever dream where I could do all of this, I even wanted to figure a way to work in how AOM and the SR reboot fit into the grand scheme of things that doesn't throw away everything that came before it. Like throwing in 'blink and you miss it' moments where the OG Saints are watching NuSaints do their thing (ie, they're using Zinyak's time machine to mess with time).
If you included Gat Outta Hell, you could use AOM and SRR as two of the outcomes based on which ending you choose.

That would also leave you open to expanding the already existing storyline. Creating new campaigns that follow the various ending to Gat Outta Hell
 
Hi,

*Forgot to mention this but this is not just a spur of the moment idea, I started planning this before the reboot was even teased*

I'm someone that always loved the Saints Row Franchise and am currently thinking about making a prequel to Saints Row 1 (it would probably be based on the original Saints Row 2 idea volition had about making a game that would follow Julius and Ben King when they founded the Vice Kings in the 70's) but I am VERY concerned about my project either getting taken down or myself getting into legal trouble for it.

This is the main reason I am asking here for you guys' take on if my fears a genuine or if I'm just extrapolating on what I'm seeing from Rockstar/TakeTwo and other companies taking down fan-games and/or mods left and right. Would a fan-game be attemptable?, Does it matter if I put Saints Row in the title (cuz I was thinking about calling it something like "We Are The Vice Kings")?, Does it matter if I use Saints Row Characters? what would be my options here?

Thanks in advance
Everyone would like this idea , but they are skeptical.
It's just takes a long time and you need a helping hand , legal problems is also a headache.
Wish i could be a helping hand , but i know nothing about programming and making games.
I'm not trying to spread negative energy just to let you know , anything you will do is probably going to be better than the reboot , what's it gonna be ?
 
My mind is full of ideas that have never made it past "Fanscript Phase". It seems like you've got your main story figured out, but if you want ideas for context/cutscenes involving Activities, Diversions, and Strongholds, I'm sure I can come up with something that fits the theme.
 
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