Is there a way to Rip my Saints Row Character Model?

To were I can import him or her to Garrys Mod Or even an animation program? I've heard of morph files and that 3d ripper does not work. I read those threads a while back. So Is there anything new on it now? If so let me know please.
 
I don't think so.
If I recall it right, the game morphs the character from a premodel to your configuration.
Yes you are right, so I was mainly asking(Sorry if my question wasn't clear) if any one heard of a tool,program, or mod that can take the character, because I know like his hair,eye color,facial hair and clothes would be separate. Or would 3d ripper rip everything separately and I could put it together? Mainly I'm just wondering if there is something that could rip morphed files. Or at last just him without clothes or even the just head
 
I would be interested in this as well. Since I started toying with fanvids I've been yearning for some sort of machinima program that uses SRIV graphics that I can control to create my own cut scenes - even if the learning curve were a bit high, I'd be glad to be able to do it. And if the company who created the game isn't interested in creating their own machinima program (which'd be understandable, though disappointing), then being able to port graphics into some other program would be the next best thing.
 
I would be interested in this as well. Since I started toying with fanvids I've been yearning for some sort of machinima program that uses SRIV graphics that I can control to create my own cut scenes - even if the learning curve were a bit high, I'd be glad to be able to do it. And if the company who created the game isn't interested in creating their own machinima program (which'd be understandable, though disappointing), then being able to port graphics into some other program would be the next best thing.

There are plenty of vids I saw that used engines that didn't support Machinima. It just takes a whole lot of editing and mods.
But hey. Fingers crossed for the SDK? Custom taunt animations is in Release D, I'm sure that won't stop some people from doing stuff that wasn't meant to be done with it.
 
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