Visuals & Graphics Lower camera that shows the entire character.

My mod request: to have the camera lowered slightier, just enough to fit the whole character, from head to toe, in the screenspace. Alternatively: you can teach me how to do it :)
 
Do u need the vanilla fov? This is from my personal mod ive made for myself
1000000224.jpg
 
Why don't you try saints row 2022?
The character camera is very far , the camera car has gta style and there is all the outfits that you requested before .
 
Alternatively: you can teach me how to do it :)
It is fairly simple, if you are willing to put up with Voliton's table file editor (modify camera_free.xtbl).
You can mouse over a variable name and see its description to see what you need to modify. It is quite annoying sometimes and asks for other .xtbl if it depends on any of them, though. Hope it helps!
https://github.com/volition-inc/Kinzies-Toy-Box/tree/master
(To download, press the green Code button > Download ZIP - you can find the table editor under tools > table_file_editor)
 
here u go i added my personal fov in the folder, im sure you can figure out which is which with no problem. please lmk if u need something tweaked
THANK YOU very much ! I'm glad you made this. There's a tweak that can be made. I think the fov is different... is it possible to adjust just the camera height. I wanted the camera to be in such a way that the character is completely centered, without making it "smaller" (linke in the picture here with the red rectangle:
compare.png
 
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THANK YOU very much ! I'm glad you made this. There's a tweak that can be made. I think the fov is different... is it possible to adjust just the camera height. I wanted the camera to be in such a way that the character is completely centered, without making it "smaller" (linke in the picture here with the red rectangle:View attachment 42064
You know I thought the same thing, I actually made the fov 45, vanilla is 50. Ima do my best to see if I can get it how you want it. I noticed when I brought the camera angle down it felt like it raised the fov. Thanks for confirming that.
 
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