Metallic Vehicle Colors Selectable For Normal Colors

We got around this in sr2 by adding the individual metal colors to one of the regular color pools like glossy. This also had the neat side effect of randomly spawning metal body colors on npc vehicles. It was a real head turner to see something like an all chrome and white gold car driving down the road. :D
 
I haven't looked at the sr3 color pools, but in sr2 you didn't have to replace anything. You could simply add additional entries at the end of the pool. Just copy and paste the metallic entries at the bottom of the glossy table.
 
in sr3 it seems that there is a max amount of slots that are able to be rendered so adding more to the table wont help if the lua wont make them. :P that was the one test i tried once that failed.
 
in sr3 it seems that there is a max amount of slots that are able to be rendered so adding more to the table wont help if the lua wont make them. :p that was the one test i tried once that failed.

Well, fuck. :(
 
although if the lua can be edited to always load a certain color selection instead of reading the vehicles then this could be done easily.
 
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