Mission Replay v8

ok...
well its not possible to merge it with the sandbox+, right?

You can use them both together. The Sandbox+ file s3_city.lua has all the functions needed for replay to work with the rest of the files from the mission replay mod. Just make sure to use the lua from Sandbox+ and not the one from the mission replay mod.
 
My game freezes after the beginning cutscenes of the missions, my current mods:
Sandbox
GoS
Giant Planes Handling Mod
Rare Vehicle Cheats
SR4 and GooH Weapons Pack
And Mission Replay
 
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My game freezes after the beginning cutscenes of the missions, my current mods:
Sandbox
GoS
Giant Planes Handling Mod
Rare Vehicle Cheats
SR4 and GooH Weapons Pack
And Mission Replay
You have to update ASM files, we only have Gibbed tools at the moment and they aren't automatic so you have to update each ASM manually via commandline. Extract Gibbed tools, create a folder called ASM inside and paste all STR2 and ASM files from your SR:TT install folder in it. Then create a batch file inside Gibbed tools folder and use the following command (just replace 'example' with a proper ASM name):
Code:
Gibbed.SaintsRow3.UpdateASM.exe ASM\example.asm_pc ASM\
 
That's one of the things I'll be fixing in the mission scripts. For now, you can edit sr3_city.lua and add the following lines to function sr3_city_main()

city_zone_swap("lockdown", false)

-- Disable Traffic Splines Over Drawbridges
traffic_disable_drawbridge_area(1, false)
traffic_disable_drawbridge_area(2, false)
traffic_disable_drawbridge_area(7, false)
traffic_disable_drawbridge_area(8, false)
traffic_disable_drawbridge_area(9, false)
traffic_disable_drawbridge_area(10, false)
traffic_disable_drawbridge_area(11, false)
traffic_disable_drawbridge_area(12, false)
traffic_disable_drawbridge_area(13, false)
traffic_disable_drawbridge_area(14, false)
traffic_disable_drawbridge_area(15, false)
traffic_disable_drawbridge_area(16, false)
traffic_disable_drawbridge_area(17, false)
traffic_disable_drawbridge_area(18, false)
traffic_disable_drawbridge_area(19, false)
traffic_disable_drawbridge_area(20, false)
traffic_disable_drawbridge_area(21, false)
traffic_disable_drawbridge_area(22, false)
traffic_disable_drawbridge_area(23, false)
traffic_disable_drawbridge_area(24, false)
traffic_disable_drawbridge_area(25, false)
traffic_disable_drawbridge_area(27, false)
traffic_disable_drawbridge_area(28, false)
traffic_disable_drawbridge_area(29, false)
traffic_disable_drawbridge_area(30, false)
traffic_disable_drawbridge_area(31, false)
traffic_disable_drawbridge_area(32, false)
traffic_disable_drawbridge_area(33, false)
Where can i find missions to extract so can modify them?
 
It's a little tricky. Here's the easiest way to do it:

Download the latest build of gibbed's tools and extract the binaries from inside the bin_sr3 folder somewhere:
http://svn.gib.me/builds/volition/

Put the following modded files from both mods into your new folder with the binaries
cell_mission_main.str2_pc <- from replay mod
cell_menu_main.str_pc <- from replay mod
store_vehicle.str2_pc <- from customize all vehicles mod
vint_doc_containers.asm_pc <- this version can be from either mod

Create a batch file with the following commands:
Code:
Gibbed.SaintsRow3.UpdateASM.exe vint_doc_containers.asm_pc .
pause

Run the above batch file and it will rebuild the vint_doc_containers.asm_pc using the str2_pc files from that folder

Move the updated vint_doc_containers.asm_pc to your sr3 install folder. It is now rebuilt to work with both mods.
the gibble tools keeps closing once i open it
 
this is the best mod I have tried besides my own mods. you are so cool. that was so fun replaying when bad heists go bad. I will test the rest of the missions and let you know if I find anything with glitches. so far I even packed all files into packfiles and smoth as can be. see, works perfect:
Screenshot18889.jpg

Edit:
Found an issue, I think. After replaying that mission, my weapon radial only displays grenades even though I have everything else fully upgraded. Yet I reloaded a different save game I had backed up and everything loaded fine. I think it is creating an issue with the save game file if you replay a mission. May be user error but everything else is fine. I am not using sandbox and updated sell asm files myself just to see if that was the problem. But after loading my backup save everything was fine. Still great mod.
 
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You have to update ASM files, we only have Gibbed tools at the moment and they aren't automatic so you have to update each ASM manually via commandline. Extract Gibbed tools, create a folder called ASM inside and paste all STR2 and ASM files from your SR:TT install folder in it. Then create a batch file inside Gibbed tools folder and use the following command (just replace 'example' with a proper ASM name):
Code:
Gibbed.SaintsRow3.UpdateASM.exe ASM\example.asm_pc ASM\
This is the easiest way to update almost any asm_pc file in the game.
Copy this folder to your main directory and leave it there.
Open folder and run the top windows batch file to update the asm_pc files.
Open folder and run bottom batch file to remove any and update the asm_pc files.
Gameqube created original program, I just updated to update almost every asm_pc file in the game.
Uses gibbed tools but just more user friendly.
Edit:
Sorry just realized that was a very old post to reply to:rolleyes:
 

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