It says this in the GOTR readme:That bug is in vanilla. It's not the mod.
* Billboards that show your character as the new owner do not react well to the new clothing. Don't be alarmed if your character shows up missing body parts/clothes on them.
It says this in the GOTR readme:That bug is in vanilla. It's not the mod.
* Billboards that show your character as the new owner do not react well to the new clothing. Don't be alarmed if your character shows up missing body parts/clothes on them.
It says this in the GOTR readme:
oh. i got confused when i seen it as i dont wear the new clothing items sometimes.Still a vanilla bug. I have dozens of screenshots showing this before I ever even touched modding the game. With the extra slots and memory usage, it just happens more often.
Wow but I have an idea:
Try adding the associated mesh and peg files to preload.tblThe models for the McManus2010 won't load, trying to replace the modified mcmanus/awm with the SR2 model.
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Same issue with the Spliff and other SR1 Drugs/alcohol (seriously, extract the meshes, and for example searchup "p_pipe.smesh_pc") and yet they don't appear when correctly defined in the items files.
Also I found that the Automag was a planned, but ultimately cut weapon.