Modify crew cloths.

<Filename> tag references only what is in the corresponding str2_pc container (as per the entry name). If a referenced file is not there, iirc the character will be simply invisible.

Thank you for your quick comment.
Therefore 'replacement of files inside str2_pc' is the only way to use 'meshes and textures in other str2_pc'.
 
I believe that turk's approach was to change clothing item meshes to be npc bodies and heads. That way you could create a custom outfit of the two pieces that you could buy in the store.

That's my intention ha ha...

I meant it as a compliment. ;)
 
here is crap i did

1B50653544EFA0789CE5BAF0210A16918B39BB1A

D1268E6BADB268DF96E4136F91F3137024B7D902

5DF4622C6250F5571C42E6DE98D437BFE7263DB9
 
I believe that turk's approach was to change clothing item meshes to be npc bodies and heads. That way you could create a custom outfit of the two pieces that you could buy in the store.



I meant it as a compliment. ;)

I know...It's a compliment. ha..ha..
Anyway thanks to your postings, I've learned some modding skills.
Nowadays I am looking into mission lua files looking for useful scripts.
In sr3_city.lua file, inserting scripts between 'function sr3_city_main()' and 'end' is convenient.
 
I know...It's a compliment. ha..ha..
Anyway thanks to your postings, I've learned some modding skills.
Nowadays I am looking into mission lua files looking for useful scripts.
In sr3_city.lua file, inserting scripts between 'function sr3_city_main()' and 'end' is convenient.


considering the project me and idol are working on, that lua is extremely usefull. :) got to love modding
 
considering the project me and idol are working on, that lua is extremely usefull. :) got to love modding

You guys are going to totally love what we're working on. It opens up a ton of new possibilities. :D
 
Mod_Test_001.jpg


'npc_Shaundi.str2_pc' --> Gibbed.SaintsRow3.UnpackSTR2.exe
'gang_female_carrie.str2_pc' --> Gibbed.SaintsRow3.UnpackSTR2.exe

Inside 'npc_Shaundi' folder, there are 5 'shaundi... files' and 7 'shaundi_head... files'.
'shaundi... files' are related to shaundi's body (except face) including clothes.
'shaundi_head... files' are related to shaundi's head (except hair).
So I replaced 'shaundi... files' with 'carrie... files' (inside 'gang_female_carrie' folder).
And then, I renamed 'carrie... files' to 'shaundi... files'.

'npc_Shaundi' folder --> Gibbed.SaintsRow3.PackSTR2.exe
'character_containers.asm_pc' --> Gibbed.SaintsRow3.UpdateASM.exe

Hair mesh is attached to body mesh in this case. (Maybe different in other cases)
I want to use both Shaundi's hair and other clothes but I don't know how to make it possible.

Mod_Test_013.jpg
Hello, how you made this? Please, tell about it. Thanks.
 
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