In short: I don't want to see SRV within the next 3-4 years.
It's not exactly about what I want, but I'm quite certain I'm not the only one thinking this.
The Saints Row franchise is getting painful critique by a decent amount of passionate fans, just because they had to make it a rush-job without having time to make the game something awesome, twice now... wait, trice. We modders take the effort to polish the last things Volition didn't get the time for to polish up and smoothen out. And some of us even are doing their best to get more out of the game (Sandbox+ for example), even if it pushes the limits (NPC Behaviour and Spawn, or my attempt to bring a great amount of variety in traffic (normal cars, cop cars, gang cars)). We do it because we love the series, even with the 5 huge steps back from Saints Row 2 onwards.
It's saddening to see what sofar has come out of their big bucket of promises, it's also saddening that it's the second game I'm experiencing this in (APB:Reloaded has the same kind of issues, but probably a few steps worse, because terrible engine, terrible exploitative community, all to be controlled by a 30-man developing group, and a handful of moderators, testers, and mentors).
But I'll keep waiting.
Saints Row to me was the first open world sandbox game that was actually enjoyable to play, and it's still is the most enjoybale one.
Maybe offtopic, but I still wonder what made Volition decide to make every weapon with a grip like they did on the K8-Krukov. Though it could be the same reason -- a lack of time.