This moderator needs the fans their opinion on these simple questions with a simple yes or no:
Should the normal police officers use shotguns?
(No in my opinion)
Should the SWAT use the black police cars?
(Yes in my opinion)
Should the SWAT already use the AR 55 at 3 shields?
(Yes in my opnion, originally made them use pistols, shotguns and smgs at notoriety 3 but was a little bit to easy)
Should the SWAT riot shields use SMGs?
(A big yes in my opinion, originally they were worth shit. I also made them not flinch anymore so they really are harder now.)
Should the SWAT fire full auto?
(A very big yes imo, originally it was just to easy, I really like it now.)
And finally: at 2 shields the police opressor shows up with two helmet officers with pistols firing at the player and at 3 shields a black unmarked opressor with 2 SWAT snipers at each side. Is this nice or not?
I will fix the luchadore bug now and then I'll release it.
So to make things clear:
0 shields = cops on patrol
1 shield = some local cops are send to check out the disturbance
2 shield = all police personell in the player his area are being send
3 shields = all avaiable units are being send + SWAT joins in
4 shields = All police and SWAT units are being send
5 shields = police fall back, SNG completely takes over
Should the normal police officers use shotguns?
(No in my opinion)
Should the SWAT use the black police cars?
(Yes in my opinion)
Should the SWAT already use the AR 55 at 3 shields?
(Yes in my opnion, originally made them use pistols, shotguns and smgs at notoriety 3 but was a little bit to easy)
Should the SWAT riot shields use SMGs?
(A big yes in my opinion, originally they were worth shit. I also made them not flinch anymore so they really are harder now.)
Should the SWAT fire full auto?
(A very big yes imo, originally it was just to easy, I really like it now.)
And finally: at 2 shields the police opressor shows up with two helmet officers with pistols firing at the player and at 3 shields a black unmarked opressor with 2 SWAT snipers at each side. Is this nice or not?
I will fix the luchadore bug now and then I'll release it.
So to make things clear:
0 shields = cops on patrol
1 shield = some local cops are send to check out the disturbance
2 shield = all police personell in the player his area are being send
3 shields = all avaiable units are being send + SWAT joins in
4 shields = All police and SWAT units are being send
5 shields = police fall back, SNG completely takes over