Which post do you mean?Didn't an earlier post show a Spoiler with the Building code in it?
Changing 'Glitch_max_building_glitch_time' and 'Glitch_min_building_glitch_time' values in 'tweak_table.xtbl' doesn't do anything. The only way to disable glitchy walls is to remove the shaders manually but that's my best result so far: