Which 3D modelling software do you use Maya or 3ds Max? I am trying the free trial version of 3ds Max 2020. I also have the SR3 import files but I don't know where to place them in 3ds Max. Also, when I am ready to use the Saints Row FBX converter.py file, do I drag my edited files onto it (like with the SR3 texture tools) to get it to work or something else?