I've looked into this crash - that soundbank appears to be from SRTT and SRTT uses a different set of codebooks for OGG. That's why revorb crashes. Unpacking them with packed_codebooks.bin rather than packed_codebooks_aoTuV_603.bin works (you can't do this yet, but the next version of the tools will let you).radio_newscasts_media.bnk_pc is the one that crashes it... I figured that's where the files I was after are, but maybe it's just left over junk data. I found the files I wanted in radio_misc_media.bnk_pc
And fair enough re: the limitations, thanks for answering.
The new rev of the tools I released yesterday will do the conversion for these files by the way. The new "/codebooks:" parameter would allow you to select packed_codebooks.bin.yeah, again I figured out the files I wanted were in: radio_misc_media.bnk_pc I just figured, incorrectly, since 4 didn't have newsflashes that the announcements would be in that spot.
Sorry I know I am full of silly questions, this is the first game series I've ever messed around with the files for.
Make sure you downloaded the attached file and not the source code from the github link.Hi everybody, I am new in this forum.
I really would like to install this mod as I feel that the music is what Gat out of hell misses most. But I have issues when I try to install it :
First, my antivirus doesn't like Wwise. It seems to have one file (I don't remember which one) that could damage it.
Then, I don't get what to do with the ximput1_3 files in RadioEnabler : they are not dll files as advertised. I have the same issue with RadioSwapper with the RadioSwapper.csproj file. Could someone help ?