Thank you, it worked perfectly!
EDIT: Sorry to bother again, but what variables would affect how quickly notoriety is gained? It's just a tad too slow as it is, it takes 5 minutes of sheer chaos just to get to level 3.
No worries, it's not a bother, I'm always happy to help people out.
You need 2 files for this:
notoriety.xtbl and
notoriety_levels.xtbl
In
notoriety.xtbl stands how much points you get per crime (assault, kill, carjacking, vandalism, etc);
In
notoriety_levels.xtbl you'll find the notoriety level limit, notoriety decay rates, etc.
Ummm, how about Zombie's replacing regular NPC's over at the statue
If memory serves right most people at the statue are doing something, meaning that
action nodes are being used. If I try to replace the npcs using those action nodes with zombie npcs,
all people, even in the city, doing those action nodes will be replaced by zombies.
Will STAG also show up post ending?
Yes. You can see it in the pics that I've implemented STAG (at notoriety level 5, act 3/post ending).
I meant as in removing the gangs and having zombies come in there place. Zombie Apocalypse with NG everywhere trying to contain it.
It's not what I wanted to do with this mod honestly, but whynawt?