PhantasyRowSDK - User Friendly Toolkit for SR1

Well shit, arent i as dumb as you all thought. I changed it in both patches( just to be sure i told myself) but mistyped something in the TU1 patch...
Clippy you're a legend and thank you for your patience and putting up with me.
Changing it in both most likely caused a conflict you can even see the hash for TU0 and TU1 aren't the same, the addresses for TU0 are different from TU1 and vice-versa so a similar hash shouldn't exist in both
 
How does the custom songs thing work?

You can make a folder in SDK/Songs/ and fill it with different .wav files for custom songs you want in the game (I included a sample folder for test purposes). From there, you can make a data.ini file to configure the metadata for all the songs (check the PhantasyRow folder for an example of this). You will then be able to go to Scratch That and purchase these songs and listen to them on your in-game radio. However, this doesn't currently work with Xenia yet because apparently its powered by XBMP or something, I'm not entirely too sure.
 
You can make a folder in SDK/Songs/ and fill it with different .wav files for custom songs you want in the game (I included a sample folder for test purposes). From there, you can make a data.ini file to configure the metadata for all the songs (check the PhantasyRow folder for an example of this). You will then be able to go to Scratch That and purchase these songs and listen to them on your in-game radio. However, this doesn't currently work with Xenia yet because apparently its powered by XBMP or something, I'm not entirely too sure.
I figured there'd be a problem with how the music is handled in-game. Good to know anyway.
 
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