Player Clothes Texture error?

Hi, I would have a problem with the texture of the clothes of the player.
In some cases while game, any gown wearing, it becomes completely of a color, for example if they are in the apartment of Zimos it becomes all purple, sometimes only the above, sometimes the sub, or completely.
I download the HD texture, this not resolve the problem.

(The color of clothes are purple, blue, light blue, grays, blacks, whites.
and also varies the angle, just move me to disappear and reappear)

Thanks for helps :) , and sorry for bad english

I set low quality of setting, i try all setting, but not change the situation!

SEE:
saintsrowthethirddx1120b.jpg


saintsrowthethirddx1120qu.jpg

saintsrowthethirddx1120z.jpg
 
That sounds like a you have one of your ASM_PC files messed up.

Remove any mods you've installed, and use Steam to validate your files.
Check to make sure that it fixed the problem, then start re-applying your mods one by one to see which one is breaking it.
 
What are you system specs? Specifically, I'm interested in your gpu.
 
------------------
System Information
------------------
Time of this report: 6/14/2013, 15:21:07
Machine name: MIETITORE2-HP
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Language: Italian (Regional Setting: Italian)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion g6 Notebook PC
BIOS: InsydeH2O Version 03.61.01F.15
Processor: Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz (4 CPUs), ~2.3GHz
Memory: 4096MB RAM
Available OS Memory: 4044MB RAM
Page File: 3528MB used, 4557MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

GPU 1:
d8q.gif


1pf.gif



GPU 2:
da0.gif

ld7.gif



The second, an error is not known, but deactivated and reactivated no longer does.


------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 3000
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_0116&SUBSYS_1670103C&REV_09
Display Memory: 1696 MB
Dedicated Memory: 64 MB
Shared Memory: 1632 MB
Current Mode: 1366 x 768 (32 bit) (60Hz)
Monitor Name: Monitor generico Plug and Play
Monitor Model: unknown
Monitor Id: LGD02AC
Native Mode: 1366 x 768(p) (59.636Hz)
Output Type: Internal
Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
Driver File Version: 9.17.0010.3062 (English)
Driver Version: 9.17.10.3062
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2013 04:10:17, 12615680 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B78E66-4256-11CF-7A78-7A36B7C2C435}
Vendor ID: 0x8086
Device ID: 0x0116
SubSys ID: 0x1670103C
Revision ID: 0x0009
Driver Strong Name: oem135.inf:Intel.Mfg.NTamd64:iSNBM0:9.17.10.3062:pci\ven_8086&dev_0116
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Altoparlanti / Auricolari (IDT High Definition Audio CODEC)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_111D&DEV_7605&SUBSYS_103C1670&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: stwrt64.sys
Driver Version: 6.10.6433.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/24/2012 23:53:18, 543744 bytes
Other Files:
Driver Provider: IDT
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
Description: Microfono interno (IDT High Definition Audio CODEC)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: stwrt64.sys
Driver Version: 6.10.6433.0000 (English)
Driver Attributes: Final Retail
Date and Size: 10/24/2012 23:53:18, 543744 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Tastiera
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Gaming Mouse G300
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC246
FF Driver: n/a

Device Name: Dispositivo controllo consumi compatibile HID
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04F3, 0x0103
FF Driver: n/a

Device Name: Dispositivo compatibile HID
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04F3, 0x0103
FF Driver: n/a

Poll w/ Interrupt: No

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0
 
I see you're running it on a laptop.
That video card may not fully support everything SR3 is trying to do.

Have you tried running it in DirectX 9 mode?
 
It looks like your laptop uses a hybrid graphics system. It has 2 graphics cards (one fast but power hungry the other slower but power efficient) and is supposed to switch between them on the fly. The problem is that windows isn't designed to do this and they generally cause more problems than the extra 30 or so minutes of battery life is worth.

They also need specialist graphics drivers that tend to be several versions behind the latest manufacturers drivers.

Have you tried going to the HP support site and downloading the latest drivers?
 
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