Questions:
- Do enemies spawned by other mods count as kills for the purposes of the cash reward system? I'm asking because I'm using this with the NPC Behaviour and Spawn Mod and that mod spawns gang members and other NPCs that join in attacking me when I get a random encounter caused by this mod.
- As per my post above, I have merged this mod's character.xtbl file with NPC BSM's. However, notoriety_spawn.xtbl seems to be a lot harder to merge (lots of differences between the two files). If I decide to go with NPC BSM's notoriety_spawn.xtbl instead, what will I miss from this mod? Will I miss specific NPCs/vehicles spawned by this mod's random encounters?
- I went over NPC BSM v.15's and this mod's notoriety_spawn.xtbl and from comparing them through WinMerge, it seems to me that these are the lines that the Random Encounters Mod adds (not including the differences - as there are too many). Is it 'safe' if I merge these to NPC BSM's notoriety_spawn.xtbl? Am I missing some lines?
Those are the following notoriety tables that have been edited inside notoriey_spawn.xtbl:
pre_m14,mayhem cops,survival cops,m14 Clone Army,mascots,weaker mayhem cops,
survival_12_grunts,survival genkibike,survival_glitched,survival_4_grunts_bubbles,
survival_mascots,survival_bikers,survival_strippers
And 2 new tables that have been added near the end of the file:
swat_shit and stag_shit.
Make sure you don't delete anything from Random Encounters Mod and add the changes from NPC BSM.