This might sound like an odd request but if you still have the files for the initial release, could I have it? It has some stuff I would like and I am afraid the version 4 is a bit too HC for me.
Is there any way that the tank mayhem mission could be modified? Even if the tank isn't modified in the mission, maybe increase the amount of money you get from destroying objects? I love this difficulty; it's the best way to play it, but this activity is disproportionately hard compared to the rest of the game. Since we can't upgrade vehicles, and we're limited by the tank's speed and cannon refire. Before I can turn around the main cannon, Morningstar will drive up behind me and hit me with rocket launchers, and there are only a limited amount of repair nodes. I think that there's a limit on how much you theoretically should nerf something, and tanks become inferior to anything that is faster and can turn around faster. I love your work, and this has multiplied my enjoyment of the game, but please consider just some tweaks back towards strengthening the tank? Or at least prevent things with rockets from spawning, or spawning as much? I've read on several forums that the tank mayhem was the deal-breaker for them on this mod. I can live with everything else, and I'm doing fantastically at the game. It's just the tank mayhem. And that's the breaking point for me. I'm going to try again several times (I've tried over 30 times now, no joke), and then I think I might pull out my hair. Anyway, thanks for reading, thanks for your work, and thanks for your consideration. Ciao!