Restored Hairstyles

Description
Adds two missing hairstyles from Saints Row The Third (Egyptian Princess and The Maero Mullet), and optionally unlocks two locked hairstyles (Hi Fauxhawk and Queen Bee).

Screenshots
Egyptian Princess.pngThe Maero Mullet.pngHi Fauxhawk.pngQueen Bee.png

Installation
Drop all files (including the mods folder) into your root folder
(Restored Hairstyles.vpp_pc has to be inside the Saints Row IV\mods folder)

Compatibility
If you're already using a customization_items.xtbl, just insert these lines before the </Tables> closing tag
Code:
<!--Restored Hairstyles-->
  <Customization_Item><Name>cf_hair_longbangs</Name><DisplayName>CUST_ITEM_CF_HAIR_LONGBANGS</DisplayName><Wear_Options><Wear_Option><Name>CUST_WEAR_NORMAL</Name><disabled>no</disabled><Active_Flags></Active_Flags><Required_Flags></Required_Flags><Incompatible_Flags><Incompatible_Flag><Flag>hat active</Flag></Incompatible_Flag><Incompatible_Flag><Flag>hood down</Flag></Incompatible_Flag></Incompatible_Flags><Particle_Systems></Particle_Systems><Mesh_Information><Male_Mesh_Filename><Filename>cm_hair_longbangs.cmeshx</Filename></Male_Mesh_Filename><Cutscene_Only>no</Cutscene_Only><Obscured_slots></Obscured_slots><VID_List>0</VID_List><Female_Mesh_Filename><Filename>cf_hair_longbangs.cmeshx</Filename></Female_Mesh_Filename><Obscured_VIDs></Obscured_VIDs><Cloth_Sim_Filename><Filename>cf_hair_longbangs.simx</Filename></Cloth_Sim_Filename></Mesh_Information></Wear_Option><Wear_Option><Name>CUST_WEAR_NORMAL</Name><disabled>no</disabled><Active_Flags></Active_Flags><Required_Flags><Required_Flag><Flag>hood down</Flag></Required_Flag></Required_Flags><Incompatible_Flags><Incompatible_Flag><Flag>hat active</Flag></Incompatible_Flag></Incompatible_Flags><Particle_Systems></Particle_Systems><Mesh_Information><Male_Mesh_Filename><Filename>cm_hair_longhiponybangs.cmeshx</Filename></Male_Mesh_Filename><Cutscene_Only>no</Cutscene_Only><Obscured_slots></Obscured_slots><VID_List>0</VID_List><Female_Mesh_Filename><Filename>cf_hair_longhiponybangs.cmeshx</Filename></Female_Mesh_Filename><Obscured_VIDs></Obscured_VIDs><Cloth_Sim_Filename><Filename>cm_hair_longhiponybangs.simx</Filename></Cloth_Sim_Filename></Mesh_Information></Wear_Option><Wear_Option><Name>CUST_WEAR_NORMAL</Name><disabled>no</disabled><Active_Flags></Active_Flags><Required_Flags><Required_Flag><Flag>hat active</Flag></Required_Flag></Required_Flags><Incompatible_Flags></Incompatible_Flags><Particle_Systems></Particle_Systems><Mesh_Information><Male_Mesh_Filename><Filename>cm_hathair_pulledponytail.cmeshx</Filename></Male_Mesh_Filename><Cutscene_Only>no</Cutscene_Only><Obscured_slots></Obscured_slots><VID_List>0 60 61</VID_List><Female_Mesh_Filename><Filename>cf_hathair_pulledponytail.cmeshx</Filename></Female_Mesh_Filename><Obscured_VIDs></Obscured_VIDs><Cloth_Sim_Filename><Filename>cm_hathair_pulledponytail.simx</Filename></Cloth_Sim_Filename></Mesh_Information></Wear_Option></Wear_Options><_Editor><Category>Entries:Hair</Category></_Editor><Flags></Flags><Base_Respect_Bonus>0</Base_Respect_Bonus><Slot>head hair</Slot><Base_Price>0</Base_Price><Variants><Variant><Name>CUST_VARIANT_01_DEFAULT</Name><Price>0</Price><Respect_Bonus>0</Respect_Bonus><Mesh_Variant_Info><Variant_Name>cF_Hair_LongBangs</Variant_Name><VariantID>1</VariantID><Material_List><Material_Element><Material>cF_Hair_LongBangs</Material><Shader_Type>ir_sr3pccloth</Shader_Type><Default_Colors_Grid></Default_Colors_Grid></Material_Element></Material_List></Mesh_Variant_Info></Variant></Variants><ui_gender>omni</ui_gender></Customization_Item>
  <Customization_Item><Name>cm_hair_tribalmullet-01</Name><DisplayName>CUST_ITEM_CM_HAIR_TRIBALMULLET</DisplayName><Wear_Options><Wear_Option><Name>CUST_WEAR_NORMAL</Name><disabled>no</disabled><Active_Flags></Active_Flags><Required_Flags></Required_Flags><Incompatible_Flags><Incompatible_Flag><Flag>hat active</Flag></Incompatible_Flag></Incompatible_Flags><Particle_Systems></Particle_Systems><Mesh_Information><Male_Mesh_Filename><Filename>cm_hair_tribalmullet-01.cmeshx</Filename></Male_Mesh_Filename><Cutscene_Only>no</Cutscene_Only><Obscured_slots></Obscured_slots><VID_List>0</VID_List><Female_Mesh_Filename><Filename>cf_hair_tribalmullet-01.cmeshx</Filename></Female_Mesh_Filename><Obscured_VIDs></Obscured_VIDs></Mesh_Information></Wear_Option><Wear_Option><Name>CUST_WEAR_NORMAL</Name><disabled>no</disabled><Active_Flags></Active_Flags><Required_Flags><Required_Flag><Flag>hat active</Flag></Required_Flag></Required_Flags><Incompatible_Flags></Incompatible_Flags><Particle_Systems></Particle_Systems><Mesh_Information><Male_Mesh_Filename><Filename>cm_clipperedshort.cmeshx</Filename></Male_Mesh_Filename><Cutscene_Only>no</Cutscene_Only><Obscured_slots></Obscured_slots><VID_List>0</VID_List><Female_Mesh_Filename><Filename>cf_clipperedshort.cmeshx</Filename></Female_Mesh_Filename><Obscured_VIDs></Obscured_VIDs></Mesh_Information></Wear_Option></Wear_Options><_Editor><Category>Entries:Hair</Category></_Editor><Flags></Flags><Base_Respect_Bonus>0</Base_Respect_Bonus><Slot>head hair</Slot><Base_Price>0</Base_Price><Variants><Variant><Name>CUST_VARIANT_01_DEFAULT</Name><Price>0</Price><Respect_Bonus>0</Respect_Bonus><Mesh_Variant_Info><Variant_Name>Material #77</Variant_Name><VariantID>1</VariantID><Material_List><Material_Element><Material>Material #77</Material><Shader_Type>ir_sr3pccloth</Shader_Type><Default_Colors_Grid></Default_Colors_Grid></Material_Element></Material_List></Mesh_Variant_Info></Variant></Variants><ui_gender>omni</ui_gender></Customization_Item>
<!--End of Restored Hairstyles-->
If you're already using an unlockables.xtbl, just remove these entries (from opening to closing tag)
Code:
<Unlockable>
    <Name>Silverlink_Hairstyle_1</Name>
    ...
</Unlockable>
<Unlockable>
    <Name>Silverlink_Hairstyle_2</Name>
    ...
</Unlockable>
 

Attachments

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