M
Minimaul
Guest
I mean it's part of the texture, much like the wood is part of the handle in this bitmap.
If you're seeing what I think you're seeing, the reason that the clip is in the same map as the wood is because it's a memory saving trick.
How're you trying to modify the bitmap you've found?
(Also, I believe the g_peg is what you want to be extracting from, but Knobby could confirm for sure.)
The peg file contains data that we need to pick the right data out of the g_peg, so our current tools for SR2 need both files.