Sr1 stuff not planed. Only fixes for sr2 and dlc. For "sr1 stuff" need to wait modding tools for sr2can this patch include some cars from 1 that was cut on 2? just asking. Because I want to drive both VEGAS and CAVALLARO on SR2.
Sr1 stuff not planed. Only fixes for sr2 and dlc. For "sr1 stuff" need to wait modding tools for sr2can this patch include some cars from 1 that was cut on 2? just asking. Because I want to drive both VEGAS and CAVALLARO on SR2.
Not really but I cant say much more without violating rules lmaoSr1 stuff not planed. Only fixes for sr2 and dlc. For "sr1 stuff" need to wait modding tools for sr2
Wait, what? Am I reading this wrong or are you saying that you have some inside intel?Not really but I cant say much more without violating rules lmao
Wait, what? Am I reading this wrong or are you saying that you have some inside intel?
So drop this topic!No console modding - All mods and discussion on this site are only for PC versions - not the console version. We do not allow chat about modding the console versions.
IdolNinja has said that they plan to extend the table limits, which theoretically will allow for mods to add new content instead of replacing old content. Like for example, in GotR the AR-50 with the fireworks launcher replaces the basic version without an alt fire, but with this patch, it may be possible to have the fireworks launcher variant be a separate weaponThis is the first time I've heard about this. This is amazing. I had given up hope that we'd ever get the source codes back. Does this mean that the mods will be able to do more now? Like new stuff being added in rather than reusing assets? Potentially, what kinds of things can we expect so see come from this aside from a patched version?