He and the others died so this could live.
He and the others died so this could live.
But the fact that they haven't found a solution to these bugs so they can actually implement Mission Replay, says that they'd rather work on adding more desolate districts to this desolate wasteland, than work on something we'd actually prefer to have in the game. They could have at least made the street Crew recruitable so we can hang out with them in free roam instead of only being able to have them join us in battle.If I remember right there were some odd bugs tied to world state that arose when it was modded into SR3 and SR4, I'm more than willing to believe they want it to be a feature, but the state of their proprietary engine has only gotten more complex or unwieldy overtime. I can't say I fully understand why it's not been in since SR2, but I can also firmly state that the series has gone through a fair amount of engine work and changes since SR2 as well.
It's really been a puzzler to me, like even after getting more into game development and joining a team of my own, I still can't quite figure out from the outside why they stopped doing it as a feature outside of the possibility it was encouraging or resulting in a lot of bugs.
SRIV dominatrix has 5 missions not surprise this dlc is the only one has 5 and also long enough to push back Dominatrix to causing chaos in the entire of simulation..It's not surprising to me. Most of the DLC Campaigns in the Saints Row Series have consisted of 3 Missions, a few activities and a lot of cosmetics.
If it's anything like the Gangstas In space DLC for SRTT, the missions should be quite long and have a lot of Dialogue between action scenes to get through backstories and character development as you go.
Also it could be like How The Saints Saved Christmas, and the activites/events could be connected directly with the new story as a form of campaign extension.
Volition succesfully delivery this in srtt how you make This randomly dude annoy you alot as director who also lies your acting its good.. even tho Boss dont know how to act.. the thing is here they made the boss looks goofy more as hell.. he probably want to kill Andy zhen but Jen dont want the boss did that she rather hit him with Alien Plane.. thats how you did for 3 mission ending looks good... Not with "You just got snake eyes rolled" *dies from cringe*The 1st mission there is enough to make you hate the guy.
Lowenthal nailed the voice acting in making Zhen annoying as fuck.
I haven't redone past the first 2 or 3 missions, but there's been a weird number of little changes here or there. I've seen devs make changes like that in early access, but it's odd replaying an intro for the 4th or 5th time and it's not exactly the same.Currently compiling a list of bugs that are still in game or completely new ones with the help of some friends. Haven't touched the DLC yet as I'm replaying the whole story. Will def come back and let y'all know how it is.
A lot of the lines weren't hitting and I agree. I'll take the bit of lore we get in the intro about the characters over a cussing fit.I haven't redone past the first 2 or 3 missions, but there's been a weird number of little changes here or there. I've seen devs make changes like that in early access, but it's odd replaying an intro for the 4th or 5th time and it's not exactly the same.